Strength
5
 
Perception
7
 
Endurance
6
 
Charisma
4
 
Intelligence
6
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
13
 
Big Guns
17
 
Energy Weapons
19
 
Explosives
20
 
Lockpick
34
 
Medicine
17
 
Melee Weapons
15
 
Repair
17
 
Science
18
 
Small Guns
34
 
Sneak
34
 
Speech
13
 
Unarmed
17
 
Level 1
ST 5 PE 7 EN 6 CH 4 IN 6 AG 7 LK 5
Lockpick, Sneak, and Small Guns
Big Book of Science => Science +1 (18)
Duck and Cover! => Explosives +1 (20)
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