Strength
8
 
Perception
1
 
Endurance
10
 
Charisma
3
 
Intelligence
7
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
230
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.0
 
Skill Points
17
 
Barter
11
 
Big Guns
25
 
Energy Weapons
7
 
Explosives
22
 
Lockpick
7
 
Medicine
19
 
Melee Weapons
21
 
Repair
34
 
Science
19
 
Small Guns
32
 
Sneak
17
 
Speech
11
 
Unarmed
25
 
Level 1
ST 8 PE 1 EN 10 CH 3 IN 7 AG 6 LK 5
Repair, Explosives, and Small Guns
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