Strength
7
 
Perception
6
 
Endurance
7
 
Charisma
4
 
Intelligence
6
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
330
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
31
 
Big Guns
26
 
Energy Weapons
21
 
Explosives
40
 
Lockpick
30
 
Medicine
36
 
Melee Weapons
26
 
Repair
50
 
Science
34
 
Small Guns
49
 
Sneak
45
 
Speech
31
 
Unarmed
19
 
Bloody Mess
Gun Nut
Hematophage
Night Person
Rad Regeneration
Rad Resistance
Scoundrel
Scrounger
Swift Learner (2)
Thief
Level 1
ST 7 PE 6 EN 7 CH 4 IN 6 AG 6 LK 4
Medicine, Repair, and Small Guns
Level 2
Sneak +4 (20), Lockpick +4 (20), Speech +8 (20)
Swift Learner
Level 3
Science +9 (25), Big Guns +7 (25)
Gun Nut
Hematophage
Level 4
Energy Weapons +4 (20), Explosives +9 (25), Melee Weapons +2 (20), Medicine +1 (32)
Scoundrel
Level 5
Small Guns +2 (38), Barter +8 (25), Science +1 (26), Melee Weapons +5 (25)
Thief
Level 6
Repair +9 (45), Science +4 (30), Medicine +3 (35)
Bloody Mess
Level 7
Sneak +3 (28), Small Guns +7 (45), Lockpick +3 (28), Speech +3 (28)
Swift Learner
Level 8
Small Guns +3 (48), Speech +2 (30), Repair +1 (46), Explosives +5 (30), Barter +5 (30)
Rad Resistance
Bobblehead (Luck)
Level 9
Lockpick +1 (30), Repair +3 (50), Explosives +9 (40), Science +3 (34)
Scrounger
Level 10
Sneak +16 (45)
Night Person
Rad Regeneration
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