Level 1
ST 5 PE 9 EN 6 CH 1 IN 9 AG 5 LK 5
Energy Weapons, Science, and Repair
Level 2
Energy Weapons +2 (40), Lockpick +7 (30), Repair +2 (40), Science +2 (40), Medicine +6 (29)
Intense Training (AG)
Level 3
Lockpick +3 (33), Repair +5 (45), Science +5 (50), Medicine +6 (40)
Daddy's Boy/Girl
Bobblehead (Big Guns)
Level 4
Energy Weapons +5 (45), Lockpick +11 (44), Medicine +3 (43)
Educated
Level 5
Energy Weapons +5 (50), Lockpick +6 (50), Repair +4 (49), Medicine +7 (50)
Comprehension
Level 6
Energy Weapons +5 (55), Lockpick +2 (52), Repair +3 (52), Science +10 (60), Medicine +2 (52)
Gunslinger
Level 7
Energy Weapons +5 (60), Lockpick +8 (60), Repair +1 (53), Medicine +8 (60)
Bloody Mess
Level 8
Energy Weapons +5 (65), Repair +7 (60), Science +10 (70)
Commando
Level 9
Energy Weapons +5 (70), Lockpick +5 (65), Repair +6 (66), Medicine +6 (66)
Scrounger
Level 10
Lockpick +5 (70), Repair +4 (70), Science +9 (79), Medicine +4 (70)
Finesse
Level 11
Energy Weapons +10 (80), Lockpick +5 (75), Repair +3 (73), Science +1 (80), Medicine +3 (73)
Nerd Rage!
Level 12
Lockpick +5 (80), Repair +7 (80), Science +3 (83), Medicine +7 (80)
Robotics Expert
Level 13
Sneak +15 (32), Science +7 (90)
Sniper
Level 14
Sneak +22 (54)
Cyborg
Level 15
Sneak +22 (76)
Chemist
Level 16
Sneak +4 (80), Lockpick +3 (83), Repair +10 (90), Medicine +5 (85)
Action Boy/Girl
Level 17
Lockpick +2 (100), Repair +10 (100), Science +10 (100)
Tag! (Lockpick)
Level 18
Energy Weapons +10 (100), Medicine +12 (97)
Intense Training (LK)
Level 19
Sneak +20 (100), Medicine +2 (99)
Mysterious Stranger (Lockpick)
Level 20
Explosives +21 (44), Medicine +1 (100)
Better Criticals (Lockpick)
Bobblehead (Agility)