Strength
5
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
9
 
Agility
7
 
Luck
6
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
7
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
32
 
Lockpick
25
 
Medicine
23
 
Melee Weapons
15
 
Repair
38
 
Science
25
 
Small Guns
28
 
Sneak
19
 
Speech
22
 
Unarmed
19
 
Intense Training
Level 1
ST 5 PE 5 EN 7 CH 1 IN 9 AG 7 LK 6
Explosives, Repair, and Speech
Level 2
Small Guns +9 (28), Lockpick +8 (25), Science +2 (25)
Intense Training (PE)
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