Level 1
ST 5 PE 6 EN 5 CH 1 IN 8 AG 9 LK 6
Sneak, Small Guns, and Repair
Bobblehead (Medicine)
Bobblehead (Strength)
Chinese Army: Special Ops Training Manual => Sneak +1 (39)
Bobblehead (Intelligence)
Level 2
Small Guns +6 (44), Energy Weapons +1 (18), Repair +6 (44), Science +6 (29)
Thief
Bobblehead (Luck)
Level 3
Small Guns +6 (51), Energy Weapons +1 (20), Repair +6 (51), Science +6 (36)
Thief
Level 4
Sneak +3 (53), Small Guns +3 (54), Lockpick +6 (34), Repair +3 (54), Science +4 (40)
Educated
Level 5
Sneak +4 (57), Small Guns +4 (58), Energy Weapons +3 (23), Lockpick +3 (37), Repair +4 (58), Science +4 (44)
Comprehension
Big Book of Science => Science +2 (46)
Chinese Army: Special Ops Training Manual => Sneak +2 (59)
D.C. Journal of Internal Medicine => Medicine +2 (36)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (18)
Tales of a Junktown Jerky Vendor => Barter +2 (10)
Grognak the Barbarian => Melee Weapons +2 (20)
Bobblehead (Agility)
Bobblehead (Charisma)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Lockpick)
Level 6
Sneak +3 (64), Small Guns +5 (65), Energy Weapons +3 (26), Lockpick +3 (50), Repair +4 (72), Science +4 (60)
Gunslinger
Level 7
Sneak +5 (69), Small Guns +3 (68), Energy Weapons +3 (29), Lockpick +3 (53), Repair +4 (76), Science +4 (64)
Toughness
Bobblehead (Barter)
Bobblehead (Small Guns)
Grognak the Barbarian => Melee Weapons +2 (22)
Nikola Tesla and You => Energy Weapons +2 (31)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (20)
Level 8
Sneak +4 (73), Small Guns +4 (82), Energy Weapons +3 (34), Lockpick +3 (56), Repair +4 (80), Science +4 (68)
Commando
Rad Regeneration
Level 9
Sneak +4 (77), Small Guns +4 (86), Energy Weapons +3 (37), Lockpick +3 (59), Repair +4 (84), Science +4 (72)
Scrounger
Bobblehead (Sneak)
Level 10
Sneak +3 (90), Small Guns +4 (90), Energy Weapons +3 (40), Lockpick +4 (63), Repair +4 (88), Science +4 (76)
Finesse
Bobblehead (Perception)
Bobblehead (Explosives)
Bobblehead (Endurance)
Bobblehead (Unarmed)
Level 11
Small Guns +5 (95), Energy Weapons +4 (46), Lockpick +5 (70), Repair +4 (92), Science +4 (80)
Mister Sandman
Booster Shot
Covert Ops
Level 12
Small Guns +2 (100), Energy Weapons +6 (52), Lockpick +3 (76), Repair +8 (100), Science +3 (86)
Silent Running
Bobblehead (Big Guns)
Bobblehead (Melee Weapons)
Level 13
Energy Weapons +8 (60), Lockpick +7 (83), Science +7 (93)
Sniper
Bobblehead (Energy Weapons)
Level 14
Science +7 (100), Medicine +15 (51)
Adamantium Skeleton
Level 15
Energy Weapons +6 (86), Lockpick +7 (90), Medicine +9 (60)
Cyborg
Level 16
Energy Weapons +12 (98), Lockpick +10 (100)
Better Criticals
Level 17
Energy Weapons +2 (100), Unarmed +10 (38), Melee Weapons +10 (42)
Action Boy/Girl
Ant Might
Pitt Fighter
Level 18
Unarmed +11 (49), Melee Weapons +11 (55)
Concentrated Fire
Level 19
Melee Weapons +22 (77)
Strong Back
Level 20
Melee Weapons +22 (99)
Grim Reaper's Sprint
Level 21
Unarmed +21 (70), Melee Weapons +1 (100)
Ninja
Power Armor Training
Wired Reflexes
Xenotech Expert
Punga Power!
Auto Expert
Barkskin
Ghoul Ecology
Hematophage
Superior Defender
Level 22
Unarmed +22 (92)
Mysterious Stranger
Level 23
Unarmed +8 (100), Speech +14 (34)
Cannibal
Level 24
Speech +22 (56)
Robotics Expert
Level 25
Speech +22 (78)
Bloody Mess
Level 26
Speech +22 (100)
Nerves of Steel
Level 27
Explosives +22 (52)
Light Step
Level 28
Explosives +8 (60), Medicine +14 (74)
Pyromaniac
Level 29
Medicine +22 (96)
Entomologist
Level 30
Explosives +18 (83), Medicine +4 (100)
Almost Perfect
Tales of a Junktown Jerky Vendor => Barter +2 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (41)
Duck and Cover! => Explosives +2 (85)