Strength
7
 
Perception
6
 
Endurance
6
 
Charisma
2
 
Intelligence
6
 
Agility
8
 
Luck
5
 
Action Points
81
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
3.5
 
Skill Points
16
 
Barter
9
 
Big Guns
17
 
Energy Weapons
32
 
Explosives
17
 
Lockpick
17
 
Medicine
17
 
Melee Weapons
19
 
Repair
32
 
Science
17
 
Small Guns
36
 
Sneak
21
 
Speech
9
 
Unarmed
17
 
Level 1
ST 7 PE 6 EN 6 CH 2 IN 6 AG 8 LK 5
Energy Weapons, Small Guns, and Repair
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