Strength
9
 
Perception
6
 
Endurance
8
 
Charisma
1
 
Intelligence
8
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
4.5
 
Skill Points
21
 
Barter
7
 
Big Guns
21
 
Energy Weapons
17
 
Explosives
25
 
Lockpick
45
 
Medicine
31
 
Melee Weapons
23
 
Repair
35
 
Science
45
 
Small Guns
40
 
Sneak
17
 
Speech
40
 
Unarmed
21
 
Educated
Gun Nut
Intense Training (2)
Level 1
ST 7 PE 6 EN 7 CH 1 IN 8 AG 6 LK 5
Small Guns, Speech, and Lockpick
Level 2
Explosives +8 (25), Science +10 (31)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Medicine)
Level 3
Speech +4 (26), Science +14 (45)
Intense Training (EN)
Level 4
Lockpick +13 (45), Speech +4 (30), Repair +1 (22)
Educated
Level 5
Small Guns +3 (40), Speech +10 (40), Repair +8 (35)
Gun Nut
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