Strength
4
 
Perception
9
 
Endurance
5
 
Charisma
2
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
110
 
Carry Weight
190
 
Critical Chance
12%
 
Dmg Resist
0%
 
Hit Points
390
 
Melee Damage
2.0
 
Skill Points
23
 
Barter
33
 
Big Guns
26
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
24
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
38
 
Speech
20
 
Unarmed
26
 
Action Boy/Girl
Better Criticals
Chemist
Commando
Comprehension
Computer Whiz
Educated
Fast Metabolism
Finesse
Fortune Finder
Grim Reaper's Sprint
Gunslinger
Infiltrator
Lady Killer/Black Widow
Lawbringer
Night Person
Scrounger
Sniper
Swift Learner
Level 1
ST 3 PE 8 EN 4 CH 1 IN 9 AG 9 LK 6
Small Guns, Repair, and Medicine
Level 2
Small Guns +2 (40), Lockpick +6 (27), Repair +2 (40), Science +7 (30), Medicine +2 (40)
Lady Killer/Black Widow
Level 3
Small Guns +5 (45), Lockpick +4 (31), Repair +5 (45), Science +5 (35)
Swift Learner
Level 4
Small Guns +5 (50), Lockpick +4 (35), Repair +5 (50), Science +5 (40)
Educated
Level 5
Small Guns +5 (55), Lockpick +2 (37), Repair +5 (55), Science +5 (45), Medicine +5 (45)
Comprehension
Level 6
Small Guns +5 (60), Lockpick +7 (44), Science +5 (50), Medicine +5 (50)
Gunslinger
Level 7
Small Guns +5 (65), Lockpick +6 (50), Repair +3 (58), Science +5 (55), Medicine +3 (53)
Fortune Finder
Level 8
Small Guns +5 (70), Energy Weapons +1 (22), Lockpick +6 (56), Repair +2 (60), Science +5 (60), Medicine +3 (56)
Commando
Level 9
Small Guns +5 (75), Lockpick +7 (63), Repair +5 (65), Science +5 (65)
Scrounger
Level 10
Small Guns +5 (80), Energy Weapons +1 (23), Lockpick +2 (65), Repair +5 (70), Science +5 (70), Medicine +4 (60)
Finesse
Level 11
Energy Weapons +2 (25), Lockpick +5 (70), Repair +5 (75), Science +5 (75), Medicine +5 (65)
Night Person
Level 12
Energy Weapons +2 (27), Lockpick +5 (75), Repair +5 (80), Science +5 (80), Medicine +5 (70)
Sniper
Level 13
Energy Weapons +12 (39), Lockpick +5 (80), Medicine +5 (75)
Fast Metabolism
Level 14
Energy Weapons +17 (56), Medicine +5 (80)
Lawbringer
Level 15
Energy Weapons +22 (78)
Chemist
Big Book of Science => Science +2 (82)
Bobblehead (Medicine)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (38)
D.C. Journal of Internal Medicine => Medicine +2 (95)
Level 16
Small Guns +7 (100), Energy Weapons +1 (92), Lockpick +7 (100), Repair +7 (100), Science +1 (100)
Better Criticals
Level 17
Energy Weapons +8 (100), Explosives +10 (44), Medicine +5 (100)
Action Boy/Girl
Level 18
Explosives +23 (67)
Computer Whiz
Level 19
Explosives +23 (90)
Infiltrator
Level 20
Explosives +10 (100), Barter +13 (33)
Grim Reaper's Sprint
Would you like to comment? Sign up for new account, or sign in if you are already a member.