Strength
9
 
Perception
6
 
Endurance
7
 
Charisma
1
 
Intelligence
10
 
Agility
1
 
Luck
6
 
Action Points
67
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
4.5
 
Skill Points
20
 
Barter
7
 
Big Guns
19
 
Energy Weapons
17
 
Explosives
17
 
Lockpick
32
 
Medicine
25
 
Melee Weapons
38
 
Repair
25
 
Science
40
 
Small Guns
7
 
Sneak
7
 
Speech
7
 
Unarmed
19
 
Level 1
ST 9 PE 6 EN 7 CH 1 IN 10 AG 1 LK 6
Melee Weapons, Lockpick, and Science
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