Strength
7
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
4
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
3.5
 
Skill Points
14
 
Barter
8
 
Big Guns
48
 
Energy Weapons
20
 
Explosives
35
 
Lockpick
20
 
Medicine
43
 
Melee Weapons
20
 
Repair
24
 
Science
31
 
Small Guns
30
 
Sneak
20
 
Speech
8
 
Unarmed
20
 
Comprehension
Gun Nut (2)
Level 1
ST 7 PE 7 EN 7 CH 1 IN 4 AG 7 LK 7
Explosives, Medicine, and Science
Level 2
Big Guns +14 (34)
Gun Nut
Level 3
Big Guns +14 (48)
Gun Nut
Level 4
Medicine +14 (43)
Comprehension
Big Book of Science => Science +2 (31)
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