Strength
5
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
9
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
10%
 
Hit Points
280
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
20
 
Big Guns
17
 
Energy Weapons
17
 
Explosives
35
 
Lockpick
25
 
Medicine
33
 
Melee Weapons
15
 
Repair
80
 
Science
25
 
Small Guns
80
 
Sneak
20
 
Speech
19
 
Unarmed
17
 
Bloody Mess
Comprehension
Educated
Intense Training
Swift Learner
Toughness
Level 1
ST 5 PE 6 EN 6 CH 5 IN 8 AG 5 LK 5
Repair, Small Guns, and Explosives
Bobblehead (Medicine)
Level 2
Small Guns +15 (45), Explosives +3 (35)
Intense Training (IN)
Level 3
Small Guns +19 (64)
Swift Learner
Level 4
Small Guns +16 (80), Lockpick +1 (18), Science +2 (25)
Comprehension
Level 5
Lockpick +7 (25), Repair +12 (50)
Educated
Level 6
Repair +22 (72)
Toughness
Level 7
Sneak +5 (20), Speech +4 (19), Repair +8 (80), Barter +5 (20)
Bloody Mess
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