Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
6
 
Intelligence
9
 
Agility
6
 
Luck
5
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
22
 
Barter
22
 
Big Guns
15
 
Energy Weapons
15
 
Explosives
15
 
Lockpick
27
 
Medicine
30
 
Melee Weapons
30
 
Repair
30
 
Science
35
 
Small Guns
50
 
Sneak
35
 
Speech
42
 
Unarmed
15
 
Educated
Gun Nut
Intense Training
Swift Learner
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Melee Weapons, and Sneak
Level 2
Sneak +3 (35), Small Guns +4 (36), Lockpick +5 (20), Science +7 (30)
Swift Learner
Level 3
Small Guns +4 (45), Lockpick +5 (25), Speech +3 (18), Repair +2 (30), Barter +5 (20)
Gun Nut
Level 4
Speech +12 (30), Medicine +7 (30)
Educated
Level 5
Small Guns +5 (50), Lockpick +2 (27), Speech +10 (42), Science +5 (35)
Intense Training (CH)
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