Strength
5
 
Perception
5
 
Endurance
5
 
Charisma
5
 
Intelligence
9
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
220
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
15
 
Big Guns
15
 
Energy Weapons
24
 
Explosives
25
 
Lockpick
30
 
Medicine
23
 
Melee Weapons
15
 
Repair
43
 
Science
23
 
Small Guns
58
 
Sneak
19
 
Speech
15
 
Unarmed
15
 
Gun Nut
Intense Training
Level 1
ST 5 PE 5 EN 5 CH 5 IN 9 AG 6 LK 5
Small Guns, Repair, and Lockpick
Level 2
Small Guns +19 (53)
Intense Training (AG)
Level 3
Energy Weapons +9 (24), Explosives +10 (25)
Gun Nut
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