Strength
7
 
Perception
9
 
Endurance
4
 
Charisma
2
 
Intelligence
9
 
Agility
4
 
Luck
5
 
Action Points
73
 
Carry Weight
220
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
3.5
 
Skill Points
19
 
Barter
9
 
Big Guns
13
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
23
 
Medicine
38
 
Melee Weapons
19
 
Repair
38
 
Science
38
 
Small Guns
13
 
Sneak
13
 
Speech
9
 
Unarmed
13
 
Level 1
ST 7 PE 9 EN 4 CH 2 IN 9 AG 4 LK 5
Science, Medicine, and Repair
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