Strength
5
 
Perception
5
 
Endurance
6
 
Charisma
5
 
Intelligence
5
 
Agility
6
 
Luck
8
 
Action Points
77
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
2.5
 
Skill Points
15
 
Barter
16
 
Big Guns
18
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
39
 
Medicine
22
 
Melee Weapons
16
 
Repair
49
 
Science
16
 
Small Guns
51
 
Sneak
18
 
Speech
16
 
Unarmed
18
 
Gun Nut (2)
Level 1
ST 5 PE 5 EN 6 CH 5 IN 5 AG 6 LK 8
Lockpick, Repair, and Small Guns
Level 2
Small Guns +4 (42), Lockpick +4 (35), Repair +4 (40), Medicine +3 (19)
Gun Nut
Level 3
Small Guns +4 (51), Lockpick +4 (39), Repair +4 (49), Medicine +3 (22)
Gun Nut
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