Strength
6
 
Perception
7
 
Endurance
7
 
Charisma
1
 
Intelligence
6
 
Agility
6
 
Luck
7
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
250
 
Melee Damage
3.0
 
Skill Points
16
 
Barter
8
 
Big Guns
20
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
25
 
Medicine
28
 
Melee Weapons
18
 
Repair
40
 
Science
28
 
Small Guns
40
 
Sneak
40
 
Speech
8
 
Unarmed
20
 
Gun Nut
Level 1
ST 6 PE 7 EN 7 CH 1 IN 6 AG 6 LK 7
Small Guns, Repair, and Sneak
Bobblehead (Science)
Bobblehead (Medicine)
Level 2
Sneak +7 (40), Small Guns +2 (40), Lockpick +5 (25), Repair +2 (40)
Gun Nut
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