Strength
5
 
Perception
8
 
Endurance
5
 
Charisma
4
 
Intelligence
6
 
Agility
9
 
Luck
3
 
Action Points
83
 
Carry Weight
200
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
12
 
Big Guns
14
 
Energy Weapons
20
 
Explosives
20
 
Lockpick
35
 
Medicine
16
 
Melee Weapons
14
 
Repair
16
 
Science
16
 
Small Guns
37
 
Sneak
37
 
Speech
12
 
Unarmed
14
 
Level 1
ST 5 PE 8 EN 5 CH 4 IN 6 AG 9 LK 3
Small Guns, Sneak, and Lockpick
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