Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
10%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
94
 
Big Guns
95
 
Energy Weapons
91
 
Explosives
91
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
95
 
Repair
92
 
Science
100
 
Small Guns
91
 
Sneak
95
 
Speech
95
 
Unarmed
93
 
Action Boy/Girl
Almost Perfect
Better Criticals
Chem Resistant
Chemist
Commando
Comprehension
Computer Whiz
Concentrated Fire
Contract Killer
Educated
Fast Metabolism
Finesse
Grim Reaper's Sprint
Gunslinger
Infiltrator
Intense Training (5)
Lawbringer
Lead Belly
Nerd Rage!
Nerves of Steel
Silent Running
Sniper
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Science, Medicine, and Repair
Level 2
Sneak +5 (22), Speech +15 (30)
Intense Training (AG)
Level 3
Sneak +8 (32), Small Guns +3 (22), Energy Weapons +4 (19), Big Guns +5 (20)
Intense Training (AG)
Level 4
Energy Weapons +1 (20), Lockpick +5 (20), Unarmed +5 (20), Explosives +4 (19), Barter +5 (20)
Educated
Level 5
Small Guns +3 (25), Lockpick +20 (40)
Comprehension
Level 6
Sneak +7 (39), Lockpick +5 (45), Explosives +1 (20), Science +5 (45), Melee Weapons +5 (20)
Toughness
Level 7
Sneak +1 (40), Energy Weapons +5 (27), Speech +2 (32), Explosives +5 (27), Medicine +5 (45), Big Guns +5 (25)
Intense Training (PE)
Level 8
Small Guns +5 (30), Energy Weapons +3 (30), Lockpick +3 (50), Explosives +3 (30), Science +4 (49), Big Guns +5 (30)
Strong Back
Level 9
Speech +17 (49), Science +1 (50), Medicine +5 (50)
Gunslinger
Level 10
Unarmed +10 (30), Speech +1 (50), Repair +2 (42), Melee Weapons +10 (30)
Lead Belly
Level 11
Small Guns +5 (35), Repair +8 (50), Barter +10 (30)
Commando
Level 12
Small Guns +5 (40), Energy Weapons +2 (32), Unarmed +10 (40), Melee Weapons +3 (33), Big Guns +3 (33)
Sniper
Level 13
Energy Weapons +8 (40), Explosives +1 (31), Melee Weapons +7 (40), Big Guns +7 (40)
Finesse
Level 14
Unarmed +2 (42), Explosives +9 (40), Barter +10 (40), Melee Weapons +2 (42)
Contract Killer
Level 15
Unarmed +8 (50), Melee Weapons +8 (50), Medicine +7 (57)
Fast Metabolism
Level 16
Sneak +10 (50), Small Guns +10 (50), Medicine +3 (60)
Action Boy/Girl
Level 17
Energy Weapons +3 (43), Lockpick +10 (60), Science +10 (60)
Lawbringer
Level 18
Sneak +10 (70), Energy Weapons +7 (50), Explosives +6 (46)
Silent Running
Level 19
Explosives +4 (50), Medicine +10 (70), Big Guns +9 (49)
Chem Resistant
Level 20
Lockpick +10 (70), Barter +2 (42), Science +10 (70), Big Guns +1 (50)
Computer Whiz
Level 21
Small Guns +10 (60), Energy Weapons +10 (60), Melee Weapons +3 (53)
Concentrated Fire
Level 22
Unarmed +8 (58), Barter +8 (50), Melee Weapons +7 (60)
Grim Reaper's Sprint
Level 23
Small Guns +10 (70), Energy Weapons +8 (70), Big Guns +5 (55)
Intense Training (PE)
Level 24
Unarmed +2 (60), Explosives +8 (60), Barter +8 (58), Big Guns +5 (60)
Chemist
Level 25
Speech +11 (61), Repair +10 (60), Barter +2 (60)
Infiltrator
Level 26
Unarmed +2 (62), Speech +9 (70), Melee Weapons +2 (62), Big Guns +10 (70)
Nerves of Steel
Level 27
Lockpick +8 (80), Science +5 (75), Medicine +10 (80)
Nerd Rage!
Level 28
Unarmed +8 (70), Barter +2 (62), Science +5 (80), Melee Weapons +8 (70)
Intense Training (LK)
Level 29
Repair +10 (70), Explosives +5 (65), Barter +8 (70)
Better Criticals
Level 30
Sneak +1 (77), Small Guns +1 (77), Energy Weapons +1 (77), Unarmed +1 (81), Speech +1 (81), Repair +10 (82), Explosives +6 (77), Melee Weapons +1 (81), Big Guns +1 (81)
Almost Perfect
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Strength)
Bobblehead (Intelligence)
Bobblehead (Perception)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Small Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Sneak)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Speech)
Bobblehead (Unarmed)
Paradise Lost => Speech +2 (95)
Tumblers Today => Lockpick +2 (100)
Big Book of Science => Science +2 (94)
Duck and Cover! => Explosives +2 (91)
Nikola Tesla and You => Energy Weapons +2 (91)
Guns and Bullets => Small Guns +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (94)
Grognak the Barbarian => Melee Weapons +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (94)
D.C. Journal of Internal Medicine => Medicine +2 (96)
D.C. Journal of Internal Medicine => Medicine +2 (98)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Big Book of Science => Science +2 (96)
Big Book of Science => Science +2 (98)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
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