Strength
9
 
Perception
4
 
Endurance
9
 
Charisma
1
 
Intelligence
7
 
Agility
4
 
Luck
6
 
Action Points
73
 
Carry Weight
240
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
290
 
Melee Damage
4.5
 
Skill Points
17
 
Barter
11
 
Big Guns
23
 
Energy Weapons
35
 
Explosives
18
 
Lockpick
28
 
Medicine
19
 
Melee Weapons
28
 
Repair
40
 
Science
19
 
Small Guns
13
 
Sneak
13
 
Speech
7
 
Unarmed
23
 
Little Leaguer
Level 1
ST 9 PE 4 EN 9 CH 1 IN 7 AG 4 LK 6
Energy Weapons, Lockpick, and Repair
Level 2
Energy Weapons +7 (35), Repair +6 (40), Barter +4 (11)
Little Leaguer
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