Strength
10
 
Perception
4
 
Endurance
3
 
Charisma
9
 
Intelligence
10
 
Agility
3
 
Luck
3
 
Action Points
71
 
Carry Weight
250
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
5.0
 
Skill Points
20
 
Barter
22
 
Big Guns
10
 
Energy Weapons
12
 
Explosives
17
 
Lockpick
50
 
Medicine
30
 
Melee Weapons
29
 
Repair
40
 
Science
24
 
Small Guns
35
 
Sneak
10
 
Speech
22
 
Unarmed
10
 
Little Leaguer
Swift Learner
Level 1
ST 9 PE 4 EN 3 CH 9 IN 9 AG 3 LK 3
Lockpick, Repair, and Small Guns
Bobblehead (Strength)
Bobblehead (Intelligence)
Level 2
Lockpick +13 (40), Repair +1 (40), Medicine +6 (30)
Little Leaguer
Level 3
Small Guns +10 (35), Lockpick +10 (50)
Swift Learner
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