Level 1
ST 7 PE 6 EN 7 CH 1 IN 5 AG 8 LK 6
Lockpick, Science, and Repair
Level 2
Energy Weapons +3 (20), Explosives +3 (20), Barter +3 (10), Melee Weapons +1 (20), Medicine +4 (19), Big Guns +1 (20)
Lady Killer/Black Widow
Level 3
Sneak +4 (25), Small Guns +4 (25), Lockpick +2 (36), Unarmed +1 (20), Speech +3 (10), Medicine +1 (20)
Intense Training (PE)
Level 4
Energy Weapons +3 (25), Lockpick +4 (40), Explosives +3 (25), Barter +5 (15)
Educated
Level 5
Lockpick +3 (43), Speech +5 (15), Science +5 (35), Medicine +5 (25)
Comprehension
Level 6
Sneak +5 (30), Small Guns +1 (26), Lockpick +2 (45), Speech +5 (20), Explosives +5 (30)
Toughness
Level 7
Small Guns +4 (30), Energy Weapons +4 (29), Barter +5 (20), Science +5 (40)
Entomologist
Level 8
Energy Weapons +1 (30), Speech +5 (25), Barter +2 (22), Medicine +5 (30), Big Guns +5 (25)
Commando
Level 9
Speech +3 (28), Repair +5 (35), Science +5 (45), Medicine +5 (35)
Strong Back
Bobblehead (Strength)
Bobblehead (Repair)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Science)
Ant Sight
Hematophage
Rad Regeneration
Level 10
Sneak +5 (35), Small Guns +5 (35), Explosives +3 (35), Medicine +5 (50)
Finesse
Level 11
Small Guns +5 (40), Lockpick +3 (60), Speech +2 (30), Barter +3 (25), Big Guns +5 (32)
Intense Training (EN)
Level 12
Sneak +15 (60), Melee Weapons +3 (25)
Silent Running
Level 13
Energy Weapons +3 (35), Unarmed +3 (25), Barter +4 (29), Science +5 (60), Big Guns +3 (35)
Sniper
Level 14
Energy Weapons +5 (50), Barter +3 (32), Medicine +10 (60)
Cyborg
Level 15
Small Guns +10 (50), Repair +5 (50), Barter +3 (35)
Light Step
Level 16
Small Guns +8 (58), Energy Weapons +10 (60)
Action Boy/Girl
Level 17
Small Guns +2 (60), Unarmed +5 (30), Speech +5 (35), Repair +5 (55), Melee Weapons +1 (26)
Better Criticals
Level 18
Lockpick +5 (65), Unarmed +5 (35), Speech +4 (39), Melee Weapons +4 (30)
Concentrated Fire
Bobblehead (Intelligence)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Chinese Army: Special Ops Training Manual => Sneak +2 (62)
Chinese Army: Special Ops Training Manual => Sneak +2 (64)
Chinese Army: Special Ops Training Manual => Sneak +2 (66)
Chinese Army: Special Ops Training Manual => Sneak +2 (68)
Chinese Army: Special Ops Training Manual => Sneak +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (64)
D.C. Journal of Internal Medicine => Medicine +2 (66)
D.C. Journal of Internal Medicine => Medicine +2 (68)
D.C. Journal of Internal Medicine => Medicine +2 (70)
D.C. Journal of Internal Medicine => Medicine +2 (72)
Dean's Electronics => Repair +2 (59)
Dean's Electronics => Repair +2 (61)
Dean's Electronics => Repair +2 (63)
Dean's Electronics => Repair +2 (65)
Dean's Electronics => Repair +2 (67)
Duck and Cover! => Explosives +2 (37)
Duck and Cover! => Explosives +2 (39)
Duck and Cover! => Explosives +2 (41)
Duck and Cover! => Explosives +2 (43)
Duck and Cover! => Explosives +2 (45)
Grognak the Barbarian => Melee Weapons +2 (32)
Grognak the Barbarian => Melee Weapons +2 (34)
Grognak the Barbarian => Melee Weapons +2 (36)
Grognak the Barbarian => Melee Weapons +2 (38)
Grognak the Barbarian => Melee Weapons +2 (40)
Guns and Bullets => Small Guns +2 (62)
Guns and Bullets => Small Guns +2 (64)
Guns and Bullets => Small Guns +2 (66)
Guns and Bullets => Small Guns +2 (68)
Guns and Bullets => Small Guns +2 (70)
Lying, Congressional Style => Speech +2 (41)
Lying, Congressional Style => Speech +2 (43)
Lying, Congressional Style => Speech +2 (45)
Lying, Congressional Style => Speech +2 (47)
Lying, Congressional Style => Speech +2 (49)
Nikola Tesla and You => Energy Weapons +2 (62)
Nikola Tesla and You => Energy Weapons +2 (64)
Nikola Tesla and You => Energy Weapons +2 (66)
Nikola Tesla and You => Energy Weapons +2 (68)
Nikola Tesla and You => Energy Weapons +2 (70)
Pugilism Illustrated => Unarmed +2 (37)
Pugilism Illustrated => Unarmed +2 (39)
Pugilism Illustrated => Unarmed +2 (41)
Pugilism Illustrated => Unarmed +2 (43)
Pugilism Illustrated => Unarmed +2 (45)
Tales of a Junktown Jerky Vendor => Barter +2 (37)
Tales of a Junktown Jerky Vendor => Barter +2 (39)
Tales of a Junktown Jerky Vendor => Barter +2 (41)
Tales of a Junktown Jerky Vendor => Barter +2 (43)
Tales of a Junktown Jerky Vendor => Barter +2 (45)
Tumblers Today => Lockpick +2 (67)
Tumblers Today => Lockpick +2 (69)
Tumblers Today => Lockpick +2 (71)
Tumblers Today => Lockpick +2 (73)
Tumblers Today => Lockpick +2 (75)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (37)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (39)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (41)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (43)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (45)
Level 19
Sneak +5 (75), Lockpick +5 (80), Unarmed +5 (50), Speech +1 (50), Melee Weapons +3 (43)
Adamantium Skeleton
Level 20
Sneak +5 (80), Unarmed +5 (55), Repair +3 (70), Melee Weapons +6 (49)
Grim Reaper's Sprint
Level 21
Unarmed +5 (60), Explosives +3 (48), Melee Weapons +11 (60)
Iron Fist
Level 22
Unarmed +5 (65), Explosives +2 (50), Barter +2 (47), Melee Weapons +5 (65), Big Guns +5 (50)
Quantum Chemist
Level 23
Unarmed +5 (70), Speech +5 (55), Barter +3 (50), Melee Weapons +5 (70), Medicine +1 (73)
Paralyzing Palm
Level 24
Speech +5 (60), Explosives +4 (54), Melee Weapons +10 (80)
Ninja
Level 25
Lockpick +3 (83), Explosives +6 (60), Barter +5 (55), Big Guns +5 (55)
Iron Fist
Level 26
Lockpick +1 (84), Science +18 (90)
Nerves of Steel
Level 27
Lockpick +11 (95), Repair +5 (75), Big Guns +3 (58)
Iron Fist
Level 28
Repair +10 (85), Barter +5 (60), Medicine +2 (75), Big Guns +2 (60)
Party Boy/Girl
Level 29
Sneak +4 (84), Repair +15 (100)
Mysterious Stranger
Level 30
Sneak +16 (100), Unarmed +3 (77)
Almost Perfect