Level 1
ST 5 PE 6 EN 5 CH 7 IN 5 AG 6 LK 6
Repair, Speech, and Lockpick
Level 2
Sneak +3 (25), Small Guns +3 (20), Unarmed +3 (18), Speech +1 (35), Repair +5 (35)
Thief
Level 3
Sneak +5 (30), Lockpick +1 (38), Barter +6 (25), Big Guns +3 (18)
Gun Nut
Level 4
Sneak +5 (35), Energy Weapons +2 (19), Lockpick +2 (40), Unarmed +2 (20), Explosives +2 (19), Big Guns +2 (20)
Scoundrel
Dean's Electronics => Repair +1 (41)
Level 5
Energy Weapons +1 (20), Explosives +1 (20), Barter +5 (35), Melee Weapons +3 (18), Medicine +5 (20)
Iron Fist
Level 6
Lockpick +3 (43), Unarmed +5 (25), Speech +5 (45), Melee Weapons +2 (20)
Fortune Finder
Level 7
Sneak +5 (40), Lockpick +1 (44), Repair +4 (45), Science +5 (20)
Toughness
Level 8
Sneak +5 (45), Lockpick +1 (45), Unarmed +4 (29), Barter +5 (40)
Lead Belly
Level 9
Small Guns +5 (30), Lockpick +4 (49), Unarmed +1 (30), Barter +5 (45)
Impartial Mediation
Level 10
Lockpick +1 (50), Unarmed +4 (34), Barter +5 (50), Melee Weapons +5 (25)
Strong Back
Pugilism Illustrated => Unarmed +1 (35)
Level 11
Sneak +5 (50), Small Guns +5 (35), Big Guns +5 (25)
Rad Resistance
Level 12
Speech +5 (50), Barter +5 (55), Medicine +5 (25)
Silent Running
Level 13
Speech +5 (55), Repair +5 (50), Barter +5 (60)
Fast Metabolism
Level 14
Small Guns +5 (40), Lockpick +5 (55), Repair +5 (55)
Master Trader
Level 15
Small Guns +2 (42), Unarmed +5 (40), Melee Weapons +1 (26), Medicine +7 (32)
Light Step
Tales of a Junktown Jerky Vendor => Barter +1 (61)
Level 16
Small Guns +2 (44), Unarmed +1 (41), Speech +1 (56), Repair +5 (60), Explosives +1 (21), Barter +4 (65), Medicine +1 (33)
Chem Resistant