Level 1
ST 4 PE 5 EN 5 CH 5 IN 8 AG 5 LK 8
Melee Weapons, Unarmed, and Speech
Level 2
Sneak +3 (24), Small Guns +3 (19), Energy Weapons +2 (18), Lockpick +3 (24), Explosives +3 (19), Barter +2 (18), Big Guns +2 (18)
Thief
Level 3
Small Guns +4 (23), Energy Weapons +4 (22), Repair +1 (23), Barter +4 (22), Science +1 (23), Big Guns +4 (22)
Little Leaguer
Level 4
Sneak +1 (25), Small Guns +2 (25), Energy Weapons +2 (24), Lockpick +1 (25), Repair +2 (25), Explosives +1 (25), Barter +2 (24), Science +2 (25), Medicine +3 (25), Big Guns +2 (24)
Educated
Level 5
Sneak +3 (28), Small Guns +2 (27), Energy Weapons +3 (27), Lockpick +2 (27), Repair +2 (27), Explosives +2 (27), Science +2 (27), Medicine +2 (27), Big Guns +3 (27)
Scoundrel
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 6
Sneak +2 (40), Small Guns +3 (40), Energy Weapons +2 (39), Lockpick +2 (39), Repair +3 (40), Explosives +2 (39), Science +3 (40), Medicine +2 (39), Big Guns +2 (39)
Scoundrel
Level 7
Sneak +2 (42), Small Guns +2 (42), Energy Weapons +2 (41), Lockpick +3 (42), Unarmed +1 (42), Repair +2 (42), Explosives +2 (41), Science +2 (42), Medicine +3 (42), Big Guns +2 (41)
Scoundrel
Level 8
Sneak +2 (44), Small Guns +2 (44), Energy Weapons +3 (44), Lockpick +2 (44), Unarmed +3 (45), Repair +2 (44), Explosives +3 (44), Science +2 (44), Medicine +2 (44)
Size Matters
Level 9
Sneak +3 (47), Small Guns +2 (46), Energy Weapons +2 (46), Lockpick +2 (46), Unarmed +2 (47), Repair +2 (46), Explosives +2 (46), Science +2 (46), Melee Weapons +2 (46), Medicine +2 (46)
Size Matters
Ant Sight
Level 10
Sneak +2 (49), Small Guns +3 (49), Lockpick +1 (49), Unarmed +2 (49), Repair +3 (49), Explosives +1 (49), Science +3 (49), Melee Weapons +3 (49), Medicine +3 (49)
Size Matters
Level 11
Small Guns +3 (52), Energy Weapons +3 (51), Unarmed +3 (52), Repair +2 (51), Explosives +2 (51), Barter +2 (51), Science +2 (51), Melee Weapons +2 (51), Medicine +2 (51)
Thief
Level 12
Small Guns +2 (54), Energy Weapons +2 (53), Unarmed +2 (54), Repair +3 (54), Explosives +2 (53), Barter +2 (53), Science +3 (54), Melee Weapons +3 (54), Medicine +2 (53)
Thief
Level 13
Small Guns +3 (57), Energy Weapons +3 (56), Unarmed +3 (57), Speech +1 (57), Repair +3 (57), Explosives +3 (56), Barter +3 (56), Melee Weapons +2 (56)
Daddy's Boy/Girl
Level 14
Small Guns +2 (59), Energy Weapons +3 (59), Unarmed +3 (60), Speech +2 (59), Repair +2 (59), Explosives +3 (59), Barter +3 (59), Melee Weapons +3 (59)
Daddy's Boy/Girl
Level 15
Sneak +2 (61), Small Guns +2 (61), Energy Weapons +2 (61), Lockpick +2 (61), Unarmed +2 (62), Speech +3 (62), Repair +2 (61), Explosives +2 (61), Barter +2 (61), Melee Weapons +2 (61)
Daddy's Boy/Girl
Level 16
Sneak +3 (64), Energy Weapons +2 (63), Lockpick +2 (63), Unarmed +2 (64), Speech +2 (64), Repair +3 (64), Explosives +2 (63), Barter +2 (63), Melee Weapons +3 (64)
Tag! (Small Guns)
Level 17
Sneak +3 (67), Energy Weapons +3 (66), Lockpick +3 (66), Unarmed +3 (67), Speech +3 (67), Repair +3 (67), Barter +3 (66)
Little Leaguer
Level 18
Sneak +3 (70), Energy Weapons +3 (69), Lockpick +3 (69), Unarmed +3 (70), Speech +3 (70), Explosives +1 (69), Barter +3 (69), Science +1 (70), Medicine +1 (69)
Gun Nut
Level 19
Sneak +2 (72), Energy Weapons +2 (71), Lockpick +2 (71), Unarmed +2 (72), Speech +2 (72), Repair +1 (78), Explosives +2 (71), Barter +2 (71), Science +2 (72), Melee Weapons +2 (71), Medicine +2 (71)
Gun Nut
Level 20
Sneak +2 (74), Energy Weapons +2 (73), Lockpick +2 (73), Unarmed +2 (74), Speech +2 (74), Explosives +2 (73), Barter +2 (73), Science +2 (74), Melee Weapons +3 (74), Medicine +2 (73)
Gun Nut
Level 21
Sneak +2 (76), Energy Weapons +3 (76), Lockpick +3 (76), Unarmed +3 (77), Speech +2 (76), Barter +3 (76), Science +2 (76), Medicine +3 (76)
Little Leaguer
Level 22
Sneak +3 (79), Energy Weapons +3 (79), Lockpick +3 (79), Speech +3 (79), Explosives +1 (79), Barter +2 (78), Science +3 (79), Medicine +3 (79)
Iron Fist
Level 23
Sneak +3 (82), Energy Weapons +2 (81), Lockpick +2 (81), Speech +3 (82), Explosives +2 (81), Barter +3 (81), Science +2 (81), Melee Weapons +2 (81), Medicine +2 (81)
Iron Fist
Level 24
Sneak +2 (84), Energy Weapons +2 (83), Lockpick +2 (83), Unarmed +2 (79), Speech +2 (84), Explosives +2 (83), Barter +2 (83), Science +3 (84), Melee Weapons +2 (83), Medicine +2 (83)
Iron Fist
Level 25
Sneak +1 (85), Energy Weapons +2 (85), Lockpick +2 (85), Unarmed +6 (85), Speech +1 (85), Repair +2 (85), Explosives +2 (85), Barter +2 (85), Science +1 (85), Medicine +2 (85)
No Weaknesses
Level 26
Sneak +2 (87), Energy Weapons +2 (87), Lockpick +2 (87), Unarmed +3 (88), Speech +1 (88), Repair +2 (87), Explosives +2 (87), Science +2 (87), Melee Weapons +2 (87), Medicine +2 (87), Big Guns +1 (87)
Intense Training (CH)
Level 27
Sneak +3 (90), Energy Weapons +2 (89), Lockpick +2 (89), Speech +2 (90), Repair +2 (89), Explosives +2 (89), Barter +2 (89), Science +2 (89), Melee Weapons +2 (89), Medicine +2 (89)
Intense Training (EN)
Level 28
Energy Weapons +2 (91), Lockpick +2 (91), Unarmed +2 (92), Speech +1 (91), Repair +2 (91), Explosives +2 (91), Barter +2 (91), Science +2 (91), Melee Weapons +2 (91), Medicine +2 (91), Big Guns +2 (91)
Intense Training (AG)
Level 29
Sneak +1 (93), Energy Weapons +2 (93), Lockpick +2 (93), Unarmed +2 (94), Speech +2 (93), Repair +2 (93), Explosives +2 (93), Barter +2 (93), Science +2 (93), Medicine +2 (93), Big Guns +2 (93)
Intense Training (ST)
Level 30
Repair +4 (100), Science +4 (100), Medicine +4 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)