Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Almost Perfect
Ant Sight
Daddy's Boy/Girl (3)
Educated
Gun Nut (3)
Intense Training (4)
Iron Fist (3)
Little Leaguer (3)
No Weaknesses
Scoundrel (3)
Size Matters (3)
Tag!
Thief (3)
Level 1
ST 4 PE 5 EN 5 CH 5 IN 8 AG 5 LK 8
Melee Weapons, Unarmed, and Speech
Level 2
Sneak +3 (24), Small Guns +3 (19), Energy Weapons +2 (18), Lockpick +3 (24), Explosives +3 (19), Barter +2 (18), Big Guns +2 (18)
Thief
Level 3
Small Guns +4 (23), Energy Weapons +4 (22), Repair +1 (23), Barter +4 (22), Science +1 (23), Big Guns +4 (22)
Little Leaguer
Level 4
Sneak +1 (25), Small Guns +2 (25), Energy Weapons +2 (24), Lockpick +1 (25), Repair +2 (25), Explosives +1 (25), Barter +2 (24), Science +2 (25), Medicine +3 (25), Big Guns +2 (24)
Educated
Level 5
Sneak +3 (28), Small Guns +2 (27), Energy Weapons +3 (27), Lockpick +2 (27), Repair +2 (27), Explosives +2 (27), Science +2 (27), Medicine +2 (27), Big Guns +3 (27)
Scoundrel
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 6
Sneak +2 (40), Small Guns +3 (40), Energy Weapons +2 (39), Lockpick +2 (39), Repair +3 (40), Explosives +2 (39), Science +3 (40), Medicine +2 (39), Big Guns +2 (39)
Scoundrel
Level 7
Sneak +2 (42), Small Guns +2 (42), Energy Weapons +2 (41), Lockpick +3 (42), Unarmed +1 (42), Repair +2 (42), Explosives +2 (41), Science +2 (42), Medicine +3 (42), Big Guns +2 (41)
Scoundrel
Level 8
Sneak +2 (44), Small Guns +2 (44), Energy Weapons +3 (44), Lockpick +2 (44), Unarmed +3 (45), Repair +2 (44), Explosives +3 (44), Science +2 (44), Medicine +2 (44)
Size Matters
Level 9
Sneak +3 (47), Small Guns +2 (46), Energy Weapons +2 (46), Lockpick +2 (46), Unarmed +2 (47), Repair +2 (46), Explosives +2 (46), Science +2 (46), Melee Weapons +2 (46), Medicine +2 (46)
Size Matters
Ant Sight
Level 10
Sneak +2 (49), Small Guns +3 (49), Lockpick +1 (49), Unarmed +2 (49), Repair +3 (49), Explosives +1 (49), Science +3 (49), Melee Weapons +3 (49), Medicine +3 (49)
Size Matters
Level 11
Small Guns +3 (52), Energy Weapons +3 (51), Unarmed +3 (52), Repair +2 (51), Explosives +2 (51), Barter +2 (51), Science +2 (51), Melee Weapons +2 (51), Medicine +2 (51)
Thief
Level 12
Small Guns +2 (54), Energy Weapons +2 (53), Unarmed +2 (54), Repair +3 (54), Explosives +2 (53), Barter +2 (53), Science +3 (54), Melee Weapons +3 (54), Medicine +2 (53)
Thief
Level 13
Small Guns +3 (57), Energy Weapons +3 (56), Unarmed +3 (57), Speech +1 (57), Repair +3 (57), Explosives +3 (56), Barter +3 (56), Melee Weapons +2 (56)
Daddy's Boy/Girl
Level 14
Small Guns +2 (59), Energy Weapons +3 (59), Unarmed +3 (60), Speech +2 (59), Repair +2 (59), Explosives +3 (59), Barter +3 (59), Melee Weapons +3 (59)
Daddy's Boy/Girl
Level 15
Sneak +2 (61), Small Guns +2 (61), Energy Weapons +2 (61), Lockpick +2 (61), Unarmed +2 (62), Speech +3 (62), Repair +2 (61), Explosives +2 (61), Barter +2 (61), Melee Weapons +2 (61)
Daddy's Boy/Girl
Level 16
Sneak +3 (64), Energy Weapons +2 (63), Lockpick +2 (63), Unarmed +2 (64), Speech +2 (64), Repair +3 (64), Explosives +2 (63), Barter +2 (63), Melee Weapons +3 (64)
Tag! (Small Guns)
Level 17
Sneak +3 (67), Energy Weapons +3 (66), Lockpick +3 (66), Unarmed +3 (67), Speech +3 (67), Repair +3 (67), Barter +3 (66)
Little Leaguer
Level 18
Sneak +3 (70), Energy Weapons +3 (69), Lockpick +3 (69), Unarmed +3 (70), Speech +3 (70), Explosives +1 (69), Barter +3 (69), Science +1 (70), Medicine +1 (69)
Gun Nut
Level 19
Sneak +2 (72), Energy Weapons +2 (71), Lockpick +2 (71), Unarmed +2 (72), Speech +2 (72), Repair +1 (78), Explosives +2 (71), Barter +2 (71), Science +2 (72), Melee Weapons +2 (71), Medicine +2 (71)
Gun Nut
Level 20
Sneak +2 (74), Energy Weapons +2 (73), Lockpick +2 (73), Unarmed +2 (74), Speech +2 (74), Explosives +2 (73), Barter +2 (73), Science +2 (74), Melee Weapons +3 (74), Medicine +2 (73)
Gun Nut
Level 21
Sneak +2 (76), Energy Weapons +3 (76), Lockpick +3 (76), Unarmed +3 (77), Speech +2 (76), Barter +3 (76), Science +2 (76), Medicine +3 (76)
Little Leaguer
Level 22
Sneak +3 (79), Energy Weapons +3 (79), Lockpick +3 (79), Speech +3 (79), Explosives +1 (79), Barter +2 (78), Science +3 (79), Medicine +3 (79)
Iron Fist
Level 23
Sneak +3 (82), Energy Weapons +2 (81), Lockpick +2 (81), Speech +3 (82), Explosives +2 (81), Barter +3 (81), Science +2 (81), Melee Weapons +2 (81), Medicine +2 (81)
Iron Fist
Level 24
Sneak +2 (84), Energy Weapons +2 (83), Lockpick +2 (83), Unarmed +2 (79), Speech +2 (84), Explosives +2 (83), Barter +2 (83), Science +3 (84), Melee Weapons +2 (83), Medicine +2 (83)
Iron Fist
Level 25
Sneak +1 (85), Energy Weapons +2 (85), Lockpick +2 (85), Unarmed +6 (85), Speech +1 (85), Repair +2 (85), Explosives +2 (85), Barter +2 (85), Science +1 (85), Medicine +2 (85)
No Weaknesses
Level 26
Sneak +2 (87), Energy Weapons +2 (87), Lockpick +2 (87), Unarmed +3 (88), Speech +1 (88), Repair +2 (87), Explosives +2 (87), Science +2 (87), Melee Weapons +2 (87), Medicine +2 (87), Big Guns +1 (87)
Intense Training (CH)
Level 27
Sneak +3 (90), Energy Weapons +2 (89), Lockpick +2 (89), Speech +2 (90), Repair +2 (89), Explosives +2 (89), Barter +2 (89), Science +2 (89), Melee Weapons +2 (89), Medicine +2 (89)
Intense Training (EN)
Level 28
Energy Weapons +2 (91), Lockpick +2 (91), Unarmed +2 (92), Speech +1 (91), Repair +2 (91), Explosives +2 (91), Barter +2 (91), Science +2 (91), Melee Weapons +2 (91), Medicine +2 (91), Big Guns +2 (91)
Intense Training (AG)
Level 29
Sneak +1 (93), Energy Weapons +2 (93), Lockpick +2 (93), Unarmed +2 (94), Speech +2 (93), Repair +2 (93), Explosives +2 (93), Barter +2 (93), Science +2 (93), Medicine +2 (93), Big Guns +2 (93)
Intense Training (ST)
Level 30
Repair +4 (100), Science +4 (100), Medicine +4 (100)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
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