Strength
5
 
Perception
7
 
Endurance
7
 
Charisma
3
 
Intelligence
7
 
Agility
7
 
Luck
5
 
Action Points
79
 
Carry Weight
200
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
260
 
Melee Damage
2.5
 
Skill Points
17
 
Barter
11
 
Big Guns
45
 
Energy Weapons
19
 
Explosives
45
 
Lockpick
19
 
Medicine
19
 
Melee Weapons
15
 
Repair
50
 
Science
19
 
Small Guns
24
 
Sneak
19
 
Speech
11
 
Unarmed
20
 
Gun Nut
Intense Training
Level 1
ST 5 PE 7 EN 7 CH 3 IN 7 AG 6 LK 5
Big Guns, Explosives, and Repair
Level 2
Repair +5 (44), Explosives +6 (40), Big Guns +6 (40)
Gun Nut
Level 3
Unarmed +1 (20), Repair +6 (50), Explosives +5 (45), Big Guns +5 (45)
Intense Training (AG)
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