Strength
6
 
Perception
9
 
Endurance
5
 
Charisma
6
 
Intelligence
2
 
Agility
10
 
Luck
2
 
Action Points
85
 
Carry Weight
210
 
Critical Chance
2%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
3.0
 
Skill Points
12
 
Barter
15
 
Big Guns
13
 
Energy Weapons
21
 
Explosives
21
 
Lockpick
36
 
Medicine
7
 
Melee Weapons
15
 
Repair
7
 
Science
7
 
Small Guns
38
 
Sneak
38
 
Speech
15
 
Unarmed
13
 
Level 1
ST 6 PE 9 EN 5 CH 6 IN 2 AG 10 LK 2
Small Guns, Lockpick, and Sneak
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