Strength
9
 
Perception
9
 
Endurance
9
 
Charisma
9
 
Intelligence
9
 
Agility
9
 
Luck
9
 
Action Points
83
 
Carry Weight
240
 
Critical Chance
9%
 
Dmg Resist
3%
 
Hit Points
570
 
Melee Damage
4.5
 
Skill Points
22
 
Barter
94
 
Big Guns
100
 
Energy Weapons
76
 
Explosives
100
 
Lockpick
90
 
Medicine
72
 
Melee Weapons
100
 
Repair
93
 
Science
77
 
Small Guns
71
 
Sneak
69
 
Speech
85
 
Unarmed
76
 
Almost Perfect
Comprehension
Covert Ops
Daddy's Boy/Girl (3)
Educated
Gun Nut (3)
Impartial Mediation
Iron Fist (3)
Karmic Rebalance
Little Leaguer (3)
Pitt Fighter
Scoundrel (3)
Size Matters (3)
Superior Defender
Swift Learner (3)
Thief (3)
Level 1
ST 9 PE 5 EN 5 CH 5 IN 6 AG 5 LK 5
Melee Weapons, Repair, and Speech
Level 2
Explosives +4 (19), Melee Weapons +12 (50)
Swift Learner
Level 3
Repair +5 (37), Explosives +6 (25), Melee Weapons +5 (55)
Swift Learner
Level 4
Speech +10 (40), Explosives +5 (30), Medicine +1 (18)
Educated
Level 5
Lockpick +10 (25), Science +8 (25), Medicine +1 (19)
Swift Learner
Level 6
Speech +4 (44), Explosives +5 (40), Melee Weapons +10 (70)
Little Leaguer
Level 7
Repair +8 (45), Explosives +5 (50), Melee Weapons +5 (80), Medicine +1 (20)
Little Leaguer
Level 8
Speech +4 (48), Repair +5 (50), Explosives +5 (60), Melee Weapons +5 (90)
Little Leaguer
Grognak the Barbarian => Melee Weapons +1 (91)
Pitt Fighter
Superior Defender
Level 9
Speech +2 (50), Explosives +10 (70), Melee Weapons +3 (94), Medicine +4 (24)
Comprehension
Grognak the Barbarian => Melee Weapons +2 (96)
Grognak the Barbarian => Melee Weapons +2 (98)
Level 10
Speech +10 (60), Explosives +5 (75), Big Guns +4 (34)
Size Matters
Level 11
Explosives +5 (80), Medicine +3 (27), Big Guns +11 (60)
Size Matters
Level 12
Medicine +4 (31), Big Guns +15 (90)
Size Matters
Level 13
Sneak +3 (18), Small Guns +5 (20), Science +5 (35), Big Guns +6 (96)
Daddy's Boy/Girl
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (98)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Covert Ops
Level 14
Repair +17 (67), Melee Weapons +2 (100)
Daddy's Boy/Girl
Level 15
Energy Weapons +5 (20), Lockpick +3 (31), Explosives +5 (85), Barter +6 (21)
Daddy's Boy/Girl
Level 16
Sneak +6 (24), Energy Weapons +9 (29), Unarmed +4 (19)
Gun Nut
Level 17
Small Guns +4 (37), Lockpick +7 (38), Barter +7 (28), Science +1 (49)
Gun Nut
Level 18
Sneak +5 (29), Energy Weapons +7 (36), Unarmed +7 (26)
Gun Nut
Level 19
Energy Weapons +11 (47), Lockpick +3 (46), Explosives +5 (90)
Thief
Level 20
Sneak +10 (49), Small Guns +1 (43), Unarmed +8 (34)
Thief
Level 21
Small Guns +6 (49), Lockpick +4 (60), Unarmed +9 (43)
Thief
Level 22
Unarmed +9 (52), Repair +3 (85), Barter +7 (35)
Iron Fist
Level 23
Sneak +5 (59), Unarmed +14 (66)
Iron Fist
Level 24
Small Guns +5 (54), Science +5 (54), Medicine +9 (55)
Iron Fist
Level 25
Small Guns +3 (57), Lockpick +10 (70), Science +6 (60)
Scoundrel
Level 26
Small Guns +4 (61), Barter +15 (60)
Scoundrel
Level 27
Barter +10 (75), Science +9 (69)
Scoundrel
Level 28
Lockpick +10 (80), Barter +9 (84)
Impartial Mediation
Level 29
Energy Weapons +19 (66)
Karmic Rebalance
Level 30
Explosives +10 (100), Medicine +9 (72)
Almost Perfect
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