Strength
7
 
Perception
9
 
Endurance
1
 
Charisma
8
 
Intelligence
3
 
Agility
6
 
Luck
6
 
Action Points
77
 
Carry Weight
220
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
3.5
 
Skill Points
13
 
Barter
21
 
Big Guns
7
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
38
 
Medicine
11
 
Melee Weapons
19
 
Repair
26
 
Science
11
 
Small Guns
32
 
Sneak
17
 
Speech
21
 
Unarmed
7
 
Level 1
ST 7 PE 9 EN 1 CH 8 IN 3 AG 6 LK 6
Lockpick, Repair, and Small Guns
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