Level 1
ST 7 PE 6 EN 7 CH 7 IN 7 AG 5 LK 1
Speech, Repair, Medicine
Level 2
Speech +17 (49)
Intense Training (ST)
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Barkskin
Wired Reflexes
Rad Regeneration
Power Armor Training
Pitt Fighter
Booster Shot
Ant Sight
Covert Ops
Hematophage
Level 3
Speech +18 (80)
Intense Training (LK)
Level 4
Small Guns +18 (47)
Comprehension
Level 5
Repair +18 (63)
Educated
Level 6
Science +21 (54)
Toughness
Level 7
Science +6 (60), Medicine +15 (60)
Gunslinger
Level 8
Energy Weapons +21 (51)
Intense Training (IN)
Level 9
Barter +22 (52)
Strong Back
Level 10
Barter +22 (74)
Intense Training (IN)
Level 11
Speech +10 (90), Medicine +13 (77)
Commando
Level 12
Energy Weapons +23 (74)
Finesse
Level 13
Speech +10 (100), Barter +13 (87)
Sniper
Level 14
Barter +13 (100), Big Guns +10 (40)
Cyborg
Level 15
Lockpick +7 (40), Sneak +3 (29), Explosives +5 (35), Melee Weapons +8 (40)
Lawbringer
Level 16
Sneak +23 (52)
Action Boy/Girl
Level 17
Small Guns +14 (61), Repair +3 (70), Science +6 (70)
Master Trader
Level 18
Lockpick +23 (63)
Concentrated Fire
Level 19
Big Guns +23 (63)
Animal Friend
Level 20
Lockpick +7 (70), Sneak +6 (58), Big Guns +7 (70), Medicine +3 (80)
Solar Powered
Level 21
Unarmed +8 (38), Explosives +15 (50)
Grim Reaper's Sprint
Level 22
Unarmed +11 (49), Sneak +2 (60), Explosives +10 (60)
Puppies!
Level 23
Small Guns +7 (68), Energy Weapons +6 (90), Big Guns +10 (80)
Animal Friend
Level 24
Small Guns +2 (70), Lockpick +10 (80), Unarmed +1 (50), Big Guns +10 (90)
Intense Training (LK)
Level 25
Energy Weapons +4 (95), Lockpick +4 (85), Explosives +4 (65), Melee Weapons +3 (44), Big Guns +4 (95), Medicine +4 (85)
Intense Training (LK)
Level 26
Energy Weapons +5 (100), Lockpick +5 (90), Explosives +5 (70), Big Guns +5 (100), Medicine +3 (88)
Intense Training (LK)
Level 27
Lockpick +5 (95), Repair +1 (72), Explosives +10 (80), Melee Weapons +7 (51)
Mysterious Stranger
Level 28
Repair +18 (90), Science +3 (74), Medicine +2 (90)
Adamantium Skeleton
Level 29
Repair +10 (100), Science +13 (87)
Better Criticals
Level 30
Small Guns +2 (81), Lockpick +1 (100), Sneak +1 (70), Science +11 (100), Medicine +8 (100)
Almost Perfect