Level 1
ST 7 PE 7 EN 5 CH 1 IN 6 AG 9 LK 5
Sneak, Melee Weapons, and Small Guns
Bobblehead (Agility)
Bobblehead (Sneak)
Level 2
Sneak +7 (62), Melee Weapons +9 (43)
Thief
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Luck)
Bobblehead (Intelligence)
Bobblehead (Strength)
Bobblehead (Explosives)
Bobblehead (Melee Weapons)
Bobblehead (Small Guns)
Bobblehead (Lockpick)
Bobblehead (Speech)
Bobblehead (Charisma)
Bobblehead (Science)
Chinese Army: Special Ops Training Manual => Sneak +1 (63)
Chinese Army: Special Ops Training Manual => Sneak +1 (64)
Duck and Cover! => Explosives +1 (32)
Grognak the Barbarian => Melee Weapons +1 (56)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +1 (18)
Chinese Army: Special Ops Training Manual => Sneak +1 (65)
Level 3
Sneak +17 (87)
Thief
Bobblehead (Medicine)
Bobblehead (Repair)
Bobblehead (Barter)
Bobblehead (Unarmed)
Ant Sight
Level 4
Melee Weapons +17 (73)
Educated
Dean's Electronics => Repair +1 (30)
Level 5
Sneak +13 (100), Melee Weapons +7 (85)
Little Leaguer
Level 6
Explosives +5 (44), Melee Weapons +15 (100)
Bloody Mess
Level 7
Explosives +10 (54), Medicine +10 (39)
Demolition Expert
Level 8
Explosives +20 (74)
Strong Back
Level 9
Explosives +20 (94)
Demolition Expert
Level 10
Explosives +6 (100), Medicine +14 (53)
Mister Sandman
Level 11
Lockpick +9 (52), Medicine +11 (64)
Demolition Expert
Level 12
Lockpick +12 (64), Medicine +8 (72)
Pyromaniac
Level 13
Lockpick +10 (74), Medicine +10 (82)
Cannibal
Level 14
Speech +6 (25), Repair +14 (44)
Light Step
Level 15
Lockpick +1 (75), Speech +15 (40), Science +4 (33)
Night Person
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Barkskin
Chinese Army: Special Ops Training Manual => Sneak +1 (100)
Lying, Congressional Style => Speech +1 (41)
Level 16
Energy Weapons +4 (37), Speech +3 (44), Repair +9 (68), Medicine +4 (86)
Tag! (Repair)
Covert Ops
Level 17
Lockpick +6 (84), Speech +5 (49), Repair +5 (73), Medicine +4 (90)
Here and Now (Repair)
Level 18
Repair +10 (83), Medicine +10 (100)
Fast Metabolism (Repair)
Pitt Fighter
Level 19
Lockpick +5 (89), Speech +15 (64)
Better Criticals (Repair)
D.C. Journal of Internal Medicine => Medicine +1 (100)
Tales of a Junktown Jerky Vendor => Barter +1 (20)
Pugilism Illustrated => Unarmed +1 (28)
Lying, Congressional Style => Speech +1 (65)
Tumblers Today => Lockpick +1 (90)
Tumblers Today => Lockpick +1 (91)
Tumblers Today => Lockpick +1 (92)
Level 20
Lockpick +8 (100), Speech +3 (68), Repair +9 (92)
Ninja (Repair)
Level 21
Small Guns +12 (65), Repair +8 (100)
Grim Reaper's Sprint (Repair)
Level 22
Small Guns +20 (85)
Adamantium Skeleton (Repair)
Level 23
Small Guns +15 (100), Speech +5 (73)
Toughness (Repair)
Level 24
Speech +20 (93)
Comprehension (Repair)
Level 25
Unarmed +13 (41), Speech +7 (100)
Mysterious Stranger (Repair)
Level 26
Barter +20 (40)
Warmonger (Repair)
Paradise Lost => Speech +2 (100)
Nikola Tesla and You => Energy Weapons +2 (39)
Big Book of Science => Science +2 (38)
Level 27
Unarmed +20 (61)
Silent Running (Repair)
Level 28
Energy Weapons +1 (40), Unarmed +19 (80)
Karmic Rebalance (Repair)
Level 29
Unarmed +20 (100)
Paralyzing Palm (Repair)
Level 30
Energy Weapons +20 (62)
Almost Perfect (Repair)
Nikola Tesla and You => Energy Weapons +2 (64)
Nikola Tesla and You => Energy Weapons +2 (66)
Nikola Tesla and You => Energy Weapons +2 (68)
Nikola Tesla and You => Energy Weapons +2 (70)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (38)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (40)
Big Book of Science => Science +2 (46)
Big Book of Science => Science +2 (48)
Big Book of Science => Science +2 (50)
Pugilism Illustrated => Unarmed +2 (100)
Tales of a Junktown Jerky Vendor => Barter +2 (58)
Tales of a Junktown Jerky Vendor => Barter +2 (60)
Booster Shot