Level 1
ST 4 PE 5 EN 4 CH 1 IN 9 AG 9 LK 8
Lockpick, Repair, and Small Guns
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 2
Small Guns +1 (53), Lockpick +11 (60), Repair +8 (60)
Thief
Level 3
Small Guns +5 (58), Lockpick +15 (80)
Thief
Level 4
Small Guns +12 (70), Lockpick +5 (85), Repair +3 (63)
Educated
Level 5
Small Guns +13 (83), Lockpick +10 (100)
Thief
Level 6
Sneak +8 (60), Small Guns +2 (90), Repair +7 (75), Science +3 (40), Medicine +3 (40)
Gun Nut
Level 7
Sneak +8 (68), Repair +15 (95)
Gun Nut
Level 8
Sneak +18 (86), Science +5 (45)
Commando
Level 9
Medicine +23 (63)
Gun Nut
Level 10
Science +23 (68)
Finesse
Level 11
Science +7 (75), Medicine +12 (75), Big Guns +4 (31)
Strong Back
Level 12
Energy Weapons +3 (22), Science +10 (85), Medicine +10 (85)
Sniper
Level 13
Barter +23 (44)
Silent Running
Level 14
Barter +6 (50), Big Guns +17 (63)
Size Matters
Level 15
Energy Weapons +23 (45)
Size Matters
Level 16
Energy Weapons +5 (50), Explosives +11 (40), Big Guns +7 (85)
Action Boy/Girl
Level 17
Explosives +10 (50), Melee Weapons +13 (40)
Better Criticals
Level 18
Unarmed +3 (30), Speech +10 (31), Melee Weapons +10 (50)
Tag! (Energy Weapons)
Level 19
Unarmed +12 (42), Speech +11 (42)
Concentrated Fire
Level 20
Unarmed +10 (52), Speech +13 (55)
Grim Reaper's Sprint
Level 21
Energy Weapons +5 (70), Unarmed +3 (55), Explosives +5 (55), Barter +5 (55), Melee Weapons +5 (55)
Size Matters
Level 22
Explosives +15 (70), Barter +8 (63)
Scrounger
Level 23
Sneak +1 (97), Barter +7 (70), Melee Weapons +15 (75)
Little Leaguer
Level 24
Unarmed +15 (70), Speech +8 (63)
Little Leaguer
Level 25
Sneak +3 (100), Energy Weapons +5 (75), Unarmed +3 (73), Speech +7 (70), Melee Weapons +5 (90)
Little Leaguer
Level 26
Energy Weapons +5 (90), Unarmed +3 (76), Explosives +5 (90), Science +5 (90), Medicine +5 (90)
Cyborg
Level 27
Energy Weapons +2 (92), Unarmed +4 (80), Explosives +2 (92), Science +5 (95), Melee Weapons +5 (95), Medicine +5 (95)
Iron Fist
Level 28
Energy Weapons +8 (100), Unarmed +2 (82), Explosives +8 (100), Melee Weapons +5 (100)
Daddy's Boy/Girl
Level 29
Unarmed +13 (95), Speech +5 (75), Barter +5 (75)
Iron Fist
Level 30
Speech +11 (100), Barter +11 (100)
Almost Perfect
Bobblehead (Energy Weapons)