Strength
7
 
Perception
7
 
Endurance
2
 
Charisma
2
 
Intelligence
8
 
Agility
7
 
Luck
7
 
Action Points
79
 
Carry Weight
220
 
Critical Chance
7%
 
Dmg Resist
0%
 
Hit Points
140
 
Melee Damage
3.5
 
Skill Points
18
 
Barter
10
 
Big Guns
10
 
Energy Weapons
35
 
Explosives
20
 
Lockpick
20
 
Medicine
22
 
Melee Weapons
35
 
Repair
22
 
Science
22
 
Small Guns
20
 
Sneak
35
 
Speech
10
 
Unarmed
10
 
Level 1
ST 7 PE 7 EN 2 CH 2 IN 8 AG 7 LK 7
Sneak, Energy Weapons, and Melee Weapons
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