Strength
9
 
Perception
9
 
Endurance
1
 
Charisma
5
 
Intelligence
6
 
Agility
5
 
Luck
5
 
Action Points
75
 
Carry Weight
240
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
4.5
 
Skill Points
16
 
Barter
15
 
Big Guns
7
 
Energy Weapons
23
 
Explosives
23
 
Lockpick
38
 
Medicine
32
 
Melee Weapons
38
 
Repair
17
 
Science
17
 
Small Guns
15
 
Sneak
15
 
Speech
15
 
Unarmed
7
 
Level 1
ST 9 PE 9 EN 1 CH 5 IN 6 AG 5 LK 5
Melee Weapons, Medicine, and Lockpick
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