Strength
10
 
Perception
10
 
Endurance
1
 
Charisma
7
 
Intelligence
1
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
250
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
120
 
Melee Damage
5.0
 
Skill Points
11
 
Barter
17
 
Big Guns
20
 
Energy Weapons
38
 
Explosives
38
 
Lockpick
23
 
Medicine
5
 
Melee Weapons
23
 
Repair
5
 
Science
5
 
Small Guns
23
 
Sneak
23
 
Speech
17
 
Unarmed
5
 
Level 1
ST 10 PE 10 EN 1 CH 7 IN 1 AG 10 LK 1
Energy Weapons, Explosives, and Big Guns
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