Strength
8
 
Perception
8
 
Endurance
9
 
Charisma
6
 
Intelligence
10
 
Agility
10
 
Luck
7
 
Action Points
110
 
Carry Weight
280
 
Critical Chance
7%
 
Dmg Resist
8%
 
Hit Points
500
 
Melee Damage
4.0
 
Skill Points
23
 
Barter
60
 
Big Guns
60
 
Energy Weapons
100
 
Explosives
62
 
Lockpick
80
 
Medicine
100
 
Melee Weapons
70
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
70
 
Action Boy/Girl
Animal Friend
Ant Sight
Auto Expert
Barkskin
Booster Shot
Comprehension
Covert Ops
Educated
Grim Reaper's Sprint
Hematophage
Intense Training (10)
Lawbringer
Life Giver
Pitt Fighter
Power Armor Training
Rad Regeneration
Silent Running
Strong Back
Wired Reflexes
Level 1
ST 4 PE 5 EN 6 CH 3 IN 9 AG 7 LK 6
Small Guns, Repair, Speech
Bobblehead (Intelligence)
Level 2
Small Guns +9 (45), Speech +6 (32), Repair +5 (45)
Intense Training (AG)
Bobblehead (Strength)
Level 3
Small Guns +5 (52), Speech +10 (42), Repair +5 (50)
Intense Training (AG)
Level 4
Small Guns +3 (55), Speech +8 (50), Sneak +1 (24), Repair +3 (53), Science +5 (30)
Intense Training (EN)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Speech)
Bobblehead (Luck)
Level 5
Small Guns +7 (65), Lockpick +9 (25), Speech +2 (65), Sneak +1 (28), Repair +1 (55)
Comprehension
Covert Ops
Ant Sight
Level 6
Small Guns +2 (70), Speech +5 (70), Sneak +2 (30), Repair +10 (65), Science +1 (35)
Intense Training (ST)
Bobblehead (Repair)
Bobblehead (Medicine)
Bobblehead (Perception)
Hematophage
Level 7
Small Guns +5 (75), Speech +10 (80), Repair +5 (80)
Educated
Big Book of Science => Science +2 (37)
Chinese Army: Special Ops Training Manual => Sneak +2 (32)
Big Book of Science => Science +2 (39)
Big Book of Science => Science +2 (41)
Big Book of Science => Science +2 (43)
Big Book of Science => Science +2 (45)
Big Book of Science => Science +2 (47)
Big Book of Science => Science +2 (49)
Auto Expert
Barkskin
Booster Shot
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Bobblehead (Science)
Level 8
Small Guns +2 (77), Unarmed +10 (30), Speech +5 (85), Repair +5 (85), Science +1 (60)
Strong Back
Bobblehead (Unarmed)
Level 9
Small Guns +1 (78), Energy Weapons +10 (30), Unarmed +10 (50), Speech +1 (88), Explosives +1 (21)
Intense Training (CH)
Big Book of Science => Science +2 (62)
Big Book of Science => Science +2 (64)
Big Book of Science => Science +2 (66)
Big Book of Science => Science +2 (68)
Big Book of Science => Science +2 (70)
Big Book of Science => Science +2 (72)
Big Book of Science => Science +2 (74)
Big Book of Science => Science +2 (76)
Big Book of Science => Science +2 (78)
Big Book of Science => Science +2 (80)
Big Book of Science => Science +2 (82)
Big Book of Science => Science +2 (84)
Big Book of Science => Science +2 (86)
Big Book of Science => Science +2 (88)
Big Book of Science => Science +2 (90)
Big Book of Science => Science +2 (92)
Big Book of Science => Science +2 (94)
Big Book of Science => Science +2 (96)
Level 10
Energy Weapons +5 (35), Speech +2 (92), Sneak +8 (40), Barter +4 (22), Science +4 (100)
Intense Training (CH)
Lying, Congressional Style => Speech +2 (94)
Lying, Congressional Style => Speech +2 (96)
Lying, Congressional Style => Speech +2 (98)
Paradise Lost => Speech +2 (100)
Bobblehead (Endurance)
Bobblehead (Small Guns)
Level 11
Energy Weapons +12 (49), Repair +1 (86), Explosives +10 (33)
Intense Training (PE)
Guns and Bullets => Small Guns +2 (90)
Guns and Bullets => Small Guns +2 (92)
Guns and Bullets => Small Guns +2 (94)
Guns and Bullets => Small Guns +2 (96)
Lying, Congressional Style => Speech +2 (100)
Guns and Bullets => Small Guns +2 (98)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Guns and Bullets => Small Guns +2 (100)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Guns and Bullets => Small Guns +2 (100)
Bobblehead (Barter)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Melee Weapons)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Bobblehead (Sneak)
Level 12
Energy Weapons +1 (50), Lockpick +6 (50), Explosives +7 (50), Barter +3 (35), Melee Weapons +2 (30), Medicine +4 (40)
Intense Training (EN)
Bobblehead (Energy Weapons)
Bobblehead (Big Guns)
Level 13
Barter +10 (45), Big Guns +3 (37), Medicine +10 (50)
Intense Training (ST)
Tales of a Junktown Jerky Vendor => Barter +2 (47)
Level 14
Barter +3 (50), Melee Weapons +17 (51), Big Guns +3 (40)
Intense Training (ST)
Guns and Bullets => Small Guns +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (52)
Chinese Army: Special Ops Training Manual => Sneak +2 (54)
Chinese Army: Special Ops Training Manual => Sneak +2 (56)
Chinese Army: Special Ops Training Manual => Sneak +2 (58)
Level 15
Unarmed +2 (56), Sneak +2 (60), Melee Weapons +9 (60), Big Guns +10 (50)
Animal Friend
Level 16
Energy Weapons +6 (66), Lockpick +3 (53), Unarmed +4 (60), Sneak +10 (70)
Life Giver
Level 17
Energy Weapons +3 (69), Unarmed +2 (62), Sneak +4 (84), Barter +6 (56), Melee Weapons +2 (62), Big Guns +6 (56)
Silent Running
Level 18
Energy Weapons +1 (70), Lockpick +1 (54), Unarmed +2 (64), Sneak +8 (92), Explosives +1 (51), Medicine +10 (60)
Action Boy/Girl
Level 19
Lockpick +6 (60), Sneak +8 (100), Explosives +1 (52), Barter +4 (60), Big Guns +4 (60)
Lawbringer
Level 20
Unarmed +6 (70), Explosives +8 (60), Melee Weapons +8 (70), Medicine +1 (61)
Grim Reaper's Sprint
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
Duck and Cover! => Explosives +2 (62)
D.C. Journal of Internal Medicine => Medicine +2 (63)
Nikola Tesla and You => Energy Weapons +2 (72)
Nikola Tesla and You => Energy Weapons +2 (74)
Nikola Tesla and You => Energy Weapons +2 (76)
Nikola Tesla and You => Energy Weapons +2 (78)
Nikola Tesla and You => Energy Weapons +2 (80)
Nikola Tesla and You => Energy Weapons +2 (82)
Nikola Tesla and You => Energy Weapons +2 (84)
Nikola Tesla and You => Energy Weapons +2 (86)
Nikola Tesla and You => Energy Weapons +2 (88)
Nikola Tesla and You => Energy Weapons +2 (90)
Nikola Tesla and You => Energy Weapons +2 (92)
Nikola Tesla and You => Energy Weapons +2 (94)
Nikola Tesla and You => Energy Weapons +2 (96)
Nikola Tesla and You => Energy Weapons +2 (98)
Nikola Tesla and You => Energy Weapons +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (65)
D.C. Journal of Internal Medicine => Medicine +2 (67)
D.C. Journal of Internal Medicine => Medicine +2 (69)
D.C. Journal of Internal Medicine => Medicine +2 (71)
D.C. Journal of Internal Medicine => Medicine +2 (73)
D.C. Journal of Internal Medicine => Medicine +2 (75)
D.C. Journal of Internal Medicine => Medicine +2 (77)
D.C. Journal of Internal Medicine => Medicine +2 (79)
D.C. Journal of Internal Medicine => Medicine +2 (81)
D.C. Journal of Internal Medicine => Medicine +2 (83)
D.C. Journal of Internal Medicine => Medicine +2 (85)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Tumblers Today => Lockpick +2 (62)
Tumblers Today => Lockpick +2 (64)
Tumblers Today => Lockpick +2 (66)
Tumblers Today => Lockpick +2 (68)
Tumblers Today => Lockpick +2 (70)
Tumblers Today => Lockpick +2 (72)
Tumblers Today => Lockpick +2 (74)
Tumblers Today => Lockpick +2 (76)
Tumblers Today => Lockpick +2 (78)
Tumblers Today => Lockpick +2 (80)
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