Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
85
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
18%
 
Hit Points
590
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
100
 
Big Guns
100
 
Energy Weapons
100
 
Explosives
100
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
100
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
100
 
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Child at Heart
Comprehension
Contract Killer
Covert Ops
Dream Crusher
Educated
Escalator to Heaven
Explorer
Fast Metabolism
Finesse
Ghoul Ecology
Grim Reaper's Sprint
Hematophage
Intense Training (5)
Lady Killer/Black Widow
Lawbringer
Light Step
Master Trader
Mysterious Stranger
Pitt Fighter
Power Armor Training
Punga Power!
Rad Absorption
Rad Regeneration
Rad Resistance
Sniper
Solar Powered
Strong Back
Superior Defender
Toughness
Warmonger
Wired Reflexes
Xenotech Expert
Level 1
ST 6 PE 6 EN 6 CH 6 IN 6 AG 5 LK 5
Barter, Big Guns, and Energy Weapons
Level 2
Lockpick +8 (25), Explosives +8 (25)
Lady Killer/Black Widow
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Speech)
Bobblehead (Sneak)
Bobblehead (Unarmed)
Ant Might
Auto Expert
Barkskin
Booster Shot
Covert Ops
Dream Crusher
Ghoul Ecology
Hematophage
Pitt Fighter
Power Armor Training
Punga Power!
Rad Regeneration
Superior Defender
Wired Reflexes
Xenotech Expert
Level 3
Barter +8 (50), Big Guns +8 (50)
Intense Training (AG)
Level 4
Energy Weapons +8 (50), Explosives +8 (43)
Child at Heart
Level 5
Lockpick +9 (47), Explosives +7 (50)
Comprehension
Level 6
Lockpick +3 (50), Medicine +13 (40)
Educated
Level 7
Melee Weapons +9 (38), Medicine +10 (50)
Intense Training (LK)
Level 8
Repair +7 (34), Melee Weapons +12 (50)
Strong Back
Level 9
Repair +16 (50), Science +3 (33)
Intense Training (PE)
Level 10
Small Guns +2 (32), Science +17 (50)
Mysterious Stranger
Level 11
Sneak +1 (28), Small Guns +18 (50)
Intense Training (EN)
Level 12
Sneak +19 (47)
Sniper
Level 13
Sneak +3 (50), Speech +16 (43)
Finesse
Level 14
Unarmed +12 (41), Speech +7 (50)
Light Step
Level 15
Unarmed +9 (50), Barter +10 (60)
Lawbringer
Level 16
Barter +15 (75), Big Guns +4 (56)
Better Criticals
Level 17
Big Guns +19 (75)
Contract Killer
Level 18
Energy Weapons +19 (71)
Master Trader
Level 19
Energy Weapons +4 (75), Explosives +15 (67)
Adamantium Skeleton
Level 20
Lockpick +11 (63), Explosives +8 (75)
Grim Reaper's Sprint
Level 21
Lockpick +12 (75), Medicine +7 (57)
Explorer
Level 22
Melee Weapons +1 (51), Medicine +18 (75)
Solar Powered
Level 23
Melee Weapons +19 (70)
Fast Metabolism
Level 24
Repair +14 (64), Melee Weapons +5 (75)
Escalator to Heaven
Level 25
Repair +11 (75), Science +8 (58)
Toughness
Level 26
Small Guns +2 (52), Science +17 (77)
Intense Training (IN)
Level 27
Small Guns +20 (72)
Warmonger
Level 28
Sneak +17 (67), Small Guns +3 (75)
Rad Absorption
Level 29
Sneak +8 (75), Speech +12 (62)
Rad Resistance
Level 30
Unarmed +7 (63), Speech +13 (83)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Big Book of Science => Science +2 (87)
Big Book of Science => Science +2 (89)
Big Book of Science => Science +2 (91)
Big Book of Science => Science +2 (93)
Big Book of Science => Science +2 (95)
Big Book of Science => Science +2 (97)
Big Book of Science => Science +2 (99)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (87)
Chinese Army: Special Ops Training Manual => Sneak +2 (89)
Chinese Army: Special Ops Training Manual => Sneak +2 (91)
Chinese Army: Special Ops Training Manual => Sneak +2 (93)
Chinese Army: Special Ops Training Manual => Sneak +2 (95)
Chinese Army: Special Ops Training Manual => Sneak +2 (97)
Chinese Army: Special Ops Training Manual => Sneak +2 (99)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (87)
D.C. Journal of Internal Medicine => Medicine +2 (89)
D.C. Journal of Internal Medicine => Medicine +2 (91)
D.C. Journal of Internal Medicine => Medicine +2 (93)
D.C. Journal of Internal Medicine => Medicine +2 (95)
D.C. Journal of Internal Medicine => Medicine +2 (97)
D.C. Journal of Internal Medicine => Medicine +2 (99)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (87)
Dean's Electronics => Repair +2 (89)
Duck and Cover! => Explosives +2 (85)
Duck and Cover! => Explosives +2 (87)
Duck and Cover! => Explosives +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (85)
Nikola Tesla and You => Energy Weapons +2 (85)
Nikola Tesla and You => Energy Weapons +2 (87)
Nikola Tesla and You => Energy Weapons +2 (89)
Nikola Tesla and You => Energy Weapons +2 (91)
Nikola Tesla and You => Energy Weapons +2 (93)
Nikola Tesla and You => Energy Weapons +2 (95)
Nikola Tesla and You => Energy Weapons +2 (97)
Nikola Tesla and You => Energy Weapons +2 (99)
Nikola Tesla and You => Energy Weapons +2 (100)
Paradise Lost => Speech +2 (87)
Pugilism Illustrated => Unarmed +2 (67)
Pugilism Illustrated => Unarmed +2 (69)
Pugilism Illustrated => Unarmed +2 (71)
Pugilism Illustrated => Unarmed +2 (73)
Nikola Tesla and You => Energy Weapons +2 (100)
Pugilism Illustrated => Unarmed +2 (75)
Pugilism Illustrated => Unarmed +2 (77)
Pugilism Illustrated => Unarmed +2 (79)
Pugilism Illustrated => Unarmed +2 (81)
Pugilism Illustrated => Unarmed +2 (83)
Pugilism Illustrated => Unarmed +2 (85)
Pugilism Illustrated => Unarmed +2 (87)
Pugilism Illustrated => Unarmed +2 (89)
Pugilism Illustrated => Unarmed +2 (91)
Pugilism Illustrated => Unarmed +2 (93)
Pugilism Illustrated => Unarmed +2 (95)
Pugilism Illustrated => Unarmed +2 (97)
Pugilism Illustrated => Unarmed +2 (99)
Pugilism Illustrated => Unarmed +2 (100)
Nikola Tesla and You => Energy Weapons +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (87)
Lying, Congressional Style => Speech +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (87)
Tales of a Junktown Jerky Vendor => Barter +2 (89)
Tales of a Junktown Jerky Vendor => Barter +2 (91)
Tales of a Junktown Jerky Vendor => Barter +2 (93)
Tales of a Junktown Jerky Vendor => Barter +2 (95)
Tales of a Junktown Jerky Vendor => Barter +2 (97)
Tales of a Junktown Jerky Vendor => Barter +2 (99)
Tales of a Junktown Jerky Vendor => Barter +2 (100)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (89)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (93)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (95)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (97)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (99)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Duck and Cover! => Explosives +2 (91)
Duck and Cover! => Explosives +2 (93)
Duck and Cover! => Explosives +2 (95)
Duck and Cover! => Explosives +2 (97)
Duck and Cover! => Explosives +2 (99)
Duck and Cover! => Explosives +2 (100)
Duck and Cover! => Explosives +2 (100)
Tumblers Today => Lockpick +2 (85)
Tumblers Today => Lockpick +2 (87)
Tumblers Today => Lockpick +2 (89)
Tumblers Today => Lockpick +2 (91)
U.S. Army: 30 Handy Flamethrower Recipes => Big Guns +2 (100)
Tumblers Today => Lockpick +2 (93)
Tumblers Today => Lockpick +2 (95)
Tumblers Today => Lockpick +2 (97)
Tumblers Today => Lockpick +2 (99)
Tumblers Today => Lockpick +2 (100)
Dean's Electronics => Repair +2 (91)
Dean's Electronics => Repair +2 (93)
Dean's Electronics => Repair +2 (95)
Dean's Electronics => Repair +2 (97)
Dean's Electronics => Repair +2 (99)
Dean's Electronics => Repair +2 (100)
Big Book of Science => Science +2 (100)
Chinese Army: Special Ops Training Manual => Sneak +2 (100)
D.C. Journal of Internal Medicine => Medicine +2 (100)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (85)
Duck and Cover! => Explosives +2 (100)
Grognak the Barbarian => Melee Weapons +2 (87)
Grognak the Barbarian => Melee Weapons +2 (89)
Grognak the Barbarian => Melee Weapons +2 (91)
Grognak the Barbarian => Melee Weapons +2 (93)
Grognak the Barbarian => Melee Weapons +2 (95)
Grognak the Barbarian => Melee Weapons +2 (97)
Grognak the Barbarian => Melee Weapons +2 (99)
Grognak the Barbarian => Melee Weapons +2 (100)
Guns and Bullets => Small Guns +2 (87)
Guns and Bullets => Small Guns +2 (89)
Guns and Bullets => Small Guns +2 (91)
Guns and Bullets => Small Guns +2 (93)
Guns and Bullets => Small Guns +2 (95)
Guns and Bullets => Small Guns +2 (97)
Guns and Bullets => Small Guns +2 (99)
Guns and Bullets => Small Guns +2 (100)
Lying, Congressional Style => Speech +2 (91)
Lying, Congressional Style => Speech +2 (93)
Lying, Congressional Style => Speech +2 (95)
Lying, Congressional Style => Speech +2 (97)
Lying, Congressional Style => Speech +2 (99)
Lying, Congressional Style => Speech +2 (100)
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