Strength
1
 
Perception
9
 
Endurance
4
 
Charisma
2
 
Intelligence
9
 
Agility
5
 
Luck
10
 
Action Points
75
 
Carry Weight
160
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
180
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
11
 
Big Guns
15
 
Energy Weapons
25
 
Explosives
25
 
Lockpick
40
 
Medicine
40
 
Melee Weapons
24
 
Repair
25
 
Science
25
 
Small Guns
17
 
Sneak
17
 
Speech
11
 
Unarmed
15
 
Level 1
ST 1 PE 9 EN 4 CH 2 IN 9 AG 5 LK 10
Lockpick, Melee Weapons, and Medicine
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