Strength
4
 
Perception
5
 
Endurance
10
 
Charisma
1
 
Intelligence
5
 
Agility
10
 
Luck
5
 
Action Points
85
 
Carry Weight
190
 
Critical Chance
5%
 
Dmg Resist
0%
 
Hit Points
300
 
Melee Damage
2.0
 
Skill Points
15
 
Barter
7
 
Big Guns
25
 
Energy Weapons
15
 
Explosives
30
 
Lockpick
30
 
Medicine
15
 
Melee Weapons
13
 
Repair
30
 
Science
15
 
Small Guns
25
 
Sneak
25
 
Speech
7
 
Unarmed
25
 
Level 1
ST 4 PE 5 EN 10 CH 1 IN 5 AG 10 LK 5
Explosives, Lockpick, and Repair
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