Level 1
ST 5 PE 1 EN 8 CH 5 IN 8 AG 5 LK 8
Medicine, Sneak, and Lockpick
Level 2
Small Guns +1 (17), Energy Weapons +7 (17), Speech +1 (17), Explosives +7 (17), Barter +1 (17), Melee Weapons +1 (17)
Intense Training (PE)
Level 3
Small Guns +4 (21), Energy Weapons +1 (20), Speech +4 (21), Explosives +2 (21), Barter +3 (20), Melee Weapons +4 (21)
Intense Training (PE)
Level 4
Small Guns +2 (23), Energy Weapons +3 (23), Unarmed +1 (23), Speech +2 (23), Repair +1 (23), Explosives +2 (23), Barter +3 (23), Science +1 (23), Melee Weapons +2 (23), Big Guns +1 (23)
Educated
Level 5
Small Guns +3 (26), Unarmed +3 (26), Speech +3 (26), Repair +3 (26), Barter +2 (25), Science +3 (26), Melee Weapons +2 (25), Big Guns +2 (25)
Intense Training (PE)
Level 6
Small Guns +2 (28), Energy Weapons +2 (27), Unarmed +2 (28), Speech +2 (28), Repair +2 (28), Explosives +2 (27), Barter +2 (27), Science +2 (28), Melee Weapons +3 (28), Big Guns +2 (27)
Lead Belly
Rad Regeneration
Ant Sight
Covert Ops
Level 7
Energy Weapons +1 (30), Unarmed +3 (31), Speech +3 (31), Repair +3 (31), Explosives +2 (31), Barter +3 (30), Melee Weapons +3 (31), Big Guns +3 (30)
Bloody Mess
Level 8
Sneak +2 (33), Small Guns +2 (33), Energy Weapons +2 (32), Unarmed +2 (33), Speech +2 (33), Repair +2 (33), Explosives +1 (32), Barter +2 (32), Science +2 (33), Melee Weapons +2 (33), Big Guns +2 (32)
Rad Resistance
Level 9
Sneak +2 (35), Small Guns +2 (35), Energy Weapons +2 (34), Unarmed +2 (35), Speech +2 (35), Repair +2 (35), Explosives +2 (34), Barter +2 (34), Science +2 (35), Melee Weapons +1 (34), Big Guns +2 (34)
Toughness
Level 10
Sneak +2 (37), Small Guns +2 (37), Energy Weapons +2 (36), Lockpick +2 (36), Unarmed +2 (37), Speech +2 (37), Repair +1 (36), Explosives +2 (36), Barter +2 (36), Science +2 (37), Melee Weapons +2 (36)
Size Matters
Level 11
Energy Weapons +2 (38), Lockpick +2 (38), Unarmed +2 (39), Speech +2 (39), Repair +3 (39), Explosives +2 (38), Barter +2 (38), Science +2 (39), Melee Weapons +3 (39), Medicine +1 (38)
Intense Training (AG)
Level 12
Sneak +10 (49), Science +11 (50)
Cannibal
Level 13
Sneak +1 (50), Small Guns +2 (41), Energy Weapons +2 (40), Lockpick +2 (40), Unarmed +2 (41), Speech +2 (41), Repair +2 (41), Explosives +2 (40), Barter +2 (40), Melee Weapons +2 (41), Medicine +2 (40)
Nerd Rage!
Level 14
Small Guns +2 (43), Energy Weapons +3 (43), Lockpick +3 (43), Unarmed +2 (43), Speech +2 (43), Repair +2 (43), Explosives +3 (43), Barter +2 (42), Melee Weapons +2 (43)
Daddy's Boy/Girl
Level 15
Small Guns +1 (44), Unarmed +1 (44), Speech +1 (44), Repair +1 (44), Barter +1 (43), Melee Weapons +1 (44), Medicine +15 (60)
Chemist
Level 16
Sneak +8 (58), Melee Weapons +13 (57)
Chem Resistant
Level 17
Sneak +18 (76), Melee Weapons +3 (75)
Tag! (Melee Weapons)
Level 18
Sneak +4 (90), Small Guns +1 (45), Energy Weapons +2 (45), Lockpick +2 (45), Unarmed +1 (45), Speech +1 (45), Repair +1 (45), Explosives +2 (45), Barter +2 (45), Melee Weapons +5 (80)
Silent Running
Level 19
Small Guns +3 (48), Energy Weapons +2 (47), Lockpick +3 (48), Unarmed +3 (48), Speech +3 (48), Repair +3 (48), Explosives +2 (47), Barter +2 (47)
Fast Metabolism
Level 20
Small Guns +1 (49), Energy Weapons +1 (48), Unarmed +1 (49), Speech +1 (49), Explosives +1 (48), Barter +1 (48), Science +15 (70)
Ninja
Level 21
Small Guns +2 (51), Energy Weapons +3 (51), Lockpick +3 (51), Unarmed +2 (51), Speech +2 (51), Repair +3 (51), Explosives +3 (51), Barter +2 (50), Big Guns +1 (50)
Solar Powered
Level 22
Small Guns +3 (54), Lockpick +2 (53), Unarmed +3 (54), Speech +3 (54), Repair +2 (53), Explosives +2 (53), Barter +3 (53), Big Guns +3 (53)
Cyborg
Level 23
Small Guns +2 (56), Lockpick +3 (56), Unarmed +2 (56), Speech +2 (56), Repair +3 (56), Explosives +3 (56), Barter +3 (56), Big Guns +3 (56)
Quantum Chemist
Level 24
Small Guns +3 (59), Lockpick +3 (59), Unarmed +3 (59), Speech +3 (59), Repair +3 (59), Explosives +2 (58), Barter +2 (58), Big Guns +2 (58)
Adamantium Skeleton
Level 25
Small Guns +3 (62), Lockpick +2 (61), Unarmed +3 (62), Speech +1 (62), Repair +3 (62), Explosives +3 (61), Barter +1 (61), Medicine +2 (62), Big Guns +3 (61)
Intense Training (CH)
Level 26
Small Guns +2 (64), Energy Weapons +2 (63), Lockpick +3 (64), Unarmed +2 (64), Speech +2 (64), Repair +2 (64), Explosives +2 (63), Barter +2 (63), Medicine +2 (64), Big Guns +2 (63)
Rad Tolerance
Level 27
Small Guns +2 (66), Energy Weapons +2 (65), Lockpick +2 (66), Unarmed +2 (66), Speech +2 (66), Repair +2 (66), Explosives +3 (66), Barter +2 (65), Medicine +2 (66), Big Guns +2 (65)
Animal Friend
Level 28
Small Guns +2 (68), Energy Weapons +3 (68), Lockpick +2 (68), Unarmed +2 (68), Speech +2 (68), Repair +2 (68), Explosives +2 (68), Barter +2 (67), Medicine +2 (68), Big Guns +2 (67)
Rad Absorption
Level 29
Small Guns +2 (70), Energy Weapons +2 (70), Lockpick +2 (70), Unarmed +2 (70), Speech +2 (70), Repair +2 (70), Explosives +2 (70), Barter +2 (69), Medicine +2 (70), Big Guns +3 (70)
Party Boy/Girl
Level 30
Lockpick +5 (75), Speech +5 (75), Barter +6 (75), Science +5 (75)
Nuclear Anomaly
Bobblehead (Strength)
Bobblehead (Endurance)
Bobblehead (Perception)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Barkskin
Punga Power!