Strength
10
 
Perception
10
 
Endurance
10
 
Charisma
10
 
Intelligence
10
 
Agility
10
 
Luck
10
 
Action Points
110
 
Carry Weight
300
 
Critical Chance
15%
 
Dmg Resist
28%
 
Hit Points
620
 
Melee Damage
5.0
 
Skill Points
23
 
Barter
88
 
Big Guns
42
 
Energy Weapons
48
 
Explosives
42
 
Lockpick
100
 
Medicine
100
 
Melee Weapons
70
 
Repair
100
 
Science
100
 
Small Guns
100
 
Sneak
100
 
Speech
100
 
Unarmed
52
 
Action Boy/Girl
Adamantium Skeleton
Almost Perfect
Ant Might
Auto Expert
Barkskin
Better Criticals
Booster Shot
Comprehension
Cyborg
Educated
Explorer
Finesse
Grim Reaper's Sprint
Here and Now
Intense Training (9)
Life Giver
Nerves of Steel
Pitt Fighter
Power Armor Training
Puppies!
Quantum Chemist
Rad Resistance
Rad Tolerance
Sniper
Strong Back
Toughness
Wired Reflexes
Level 1
ST 5 PE 5 EN 10 CH 5 IN 5 AG 5 LK 5
Melee Weapons, Small Guns, and Sneak
Ant Might
Barkskin
Pitt Fighter
Wired Reflexes
Level 2
Sneak +15 (45)
Intense Training (ST)
Level 3
Sneak +5 (50), Speech +10 (25)
Intense Training (ST)
Level 4
Sneak +10 (60), Speech +5 (30)
Intense Training (ST)
Level 5
Speech +15 (45)
Intense Training (ST)
Level 6
Speech +15 (60)
Toughness
Level 7
Speech +15 (75)
Intense Training (AG)
Level 8
Lockpick +5 (20), Medicine +10 (25)
Strong Back
Level 9
Small Guns +8 (40), Speech +5 (80), Barter +2 (17)
Educated
Level 10
Science +18 (33)
Finesse
Big Book of Science => Science +1 (34)
Bobblehead (Science)
Big Book of Science => Science +1 (45)
Big Book of Science => Science +1 (46)
Big Book of Science => Science +1 (47)
Big Book of Science => Science +1 (48)
Big Book of Science => Science +1 (49)
Big Book of Science => Science +1 (50)
Level 11
Sneak +8 (70), Small Guns +10 (50)
Rad Resistance
Level 12
Barter +13 (30), Medicine +5 (30)
Life Giver
Level 13
Sneak +8 (78), Speech +10 (90)
Intense Training (LK)
Level 14
Medicine +18 (48)
Adamantium Skeleton
D.C. Journal of Internal Medicine => Medicine +1 (49)
D.C. Journal of Internal Medicine => Medicine +1 (50)
D.C. Journal of Internal Medicine => Medicine +1 (51)
D.C. Journal of Internal Medicine => Medicine +1 (52)
D.C. Journal of Internal Medicine => Medicine +1 (53)
D.C. Journal of Internal Medicine => Medicine +1 (54)
D.C. Journal of Internal Medicine => Medicine +1 (55)
D.C. Journal of Internal Medicine => Medicine +1 (56)
D.C. Journal of Internal Medicine => Medicine +1 (57)
D.C. Journal of Internal Medicine => Medicine +1 (58)
D.C. Journal of Internal Medicine => Medicine +1 (59)
D.C. Journal of Internal Medicine => Medicine +1 (60)
Chinese Army: Special Ops Training Manual => Sneak +1 (79)
Big Book of Science => Science +1 (51)
Big Book of Science => Science +1 (52)
Big Book of Science => Science +1 (53)
Big Book of Science => Science +1 (54)
Big Book of Science => Science +1 (55)
Big Book of Science => Science +1 (56)
Big Book of Science => Science +1 (57)
Big Book of Science => Science +1 (58)
Big Book of Science => Science +1 (59)
Big Book of Science => Science +1 (60)
Level 15
Lockpick +18 (38)
Cyborg
Level 16
Sneak +1 (80), Lockpick +17 (57)
Intense Training (PE)
Level 17
Lockpick +3 (60), Unarmed +15 (40)
Better Criticals
Level 18
Repair +18 (33)
Action Boy/Girl
Level 19
Barter +18 (48)
Sniper
Level 20
Lockpick +18 (78)
Explorer
Level 21
Sneak +18 (100)
Intense Training (AG)
Level 22
Energy Weapons +1 (28), Lockpick +2 (80), Science +10 (70), Big Guns +5 (30)
Puppies!
Level 23
Melee Weapons +18 (58)
Quantum Chemist
Level 24
Lockpick +10 (90), Repair +7 (40), Explosives +1 (18)
Intense Training (AG)
Level 25
Small Guns +18 (72)
Here and Now
Level 26
Small Guns +18 (90)
Rad Tolerance
Level 27
Small Guns +10 (100), Science +8 (78)
Nerves of Steel
Level 28
Barter +18 (66)
Grim Reaper's Sprint
Level 29
Science +18 (96)
Comprehension
Level 30
Medicine +18 (88)
Almost Perfect
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Intelligence)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Dean's Electronics => Repair +2 (64)
Dean's Electronics => Repair +2 (66)
Dean's Electronics => Repair +2 (68)
Dean's Electronics => Repair +2 (70)
Dean's Electronics => Repair +2 (72)
Dean's Electronics => Repair +2 (74)
Dean's Electronics => Repair +2 (76)
Dean's Electronics => Repair +2 (78)
Dean's Electronics => Repair +2 (80)
Dean's Electronics => Repair +2 (82)
Dean's Electronics => Repair +2 (84)
Dean's Electronics => Repair +2 (86)
Dean's Electronics => Repair +2 (88)
Dean's Electronics => Repair +2 (90)
Dean's Electronics => Repair +2 (92)
Dean's Electronics => Repair +2 (94)
Dean's Electronics => Repair +2 (96)
Dean's Electronics => Repair +2 (98)
Dean's Electronics => Repair +2 (100)
Duck and Cover! => Explosives +2 (40)
Auto Expert
Booster Shot
Power Armor Training
Duck and Cover! => Explosives +2 (42)
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