Strength
6
 
Perception
7
 
Endurance
8
 
Charisma
2
 
Intelligence
10
 
Agility
7
 
Luck
10
 
Action Points
79
 
Carry Weight
210
 
Critical Chance
10%
 
Dmg Resist
8%
 
Hit Points
290
 
Melee Damage
3.0
 
Skill Points
20
 
Barter
21
 
Big Guns
33
 
Energy Weapons
31
 
Explosives
31
 
Lockpick
75
 
Medicine
37
 
Melee Weapons
29
 
Repair
65
 
Science
49
 
Small Guns
62
 
Sneak
33
 
Speech
21
 
Unarmed
33
 
Ant Sight
Auto Expert
Barkskin
Booster Shot
Comprehension
Covert Ops
Dream Crusher
Hematophage
Intense Training (2)
Pitt Fighter
Power Armor Training
Rad Regeneration
Wired Reflexes
Level 1
ST 5 PE 5 EN 7 CH 1 IN 8 AG 6 LK 8
Small Guns, Repair, and Lockpick
Ant Sight
Dream Crusher
Barkskin
Wired Reflexes
Bobblehead (Strength)
Bobblehead (Perception)
Bobblehead (Intelligence)
Bobblehead (Endurance)
Bobblehead (Charisma)
Bobblehead (Agility)
Bobblehead (Luck)
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Auto Expert
Booster Shot
Covert Ops
Hematophage
Pitt Fighter
Power Armor Training
Rad Regeneration
Big Book of Science => Science +1 (39)
Dean's Electronics => Repair +1 (51)
Level 2
Sneak +2 (33), Small Guns +6 (55), Lockpick +1 (50), Repair +4 (57), Science +6 (47)
Intense Training (IN)
Level 3
Small Guns +5 (60), Lockpick +7 (57), Repair +8 (65)
Intense Training (LK)
Level 4
Small Guns +2 (62), Lockpick +18 (75)
Comprehension
Big Book of Science => Science +2 (49)
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