Level 1
ST 4 PE 6 EN 6 CH 3 IN 9 AG 6 LK 6
Small Guns, Sneak, and Medicine
Level 2
Sneak +8 (40), Science +11 (34)
Intense Training (CH)
Bobblehead (Intelligence)
Level 3
Science +14 (50), Medicine +6 (46)
Lady Killer/Black Widow
Level 4
Small Guns +16 (48), Medicine +4 (50)
Educated
Ant Might
Level 5
Small Guns +2 (50), Energy Weapons +21 (38)
Comprehension
Level 6
Energy Weapons +2 (40), Lockpick +3 (20), Unarmed +3 (20), Speech +7 (20), Explosives +3 (20), Barter +2 (15), Big Guns +3 (20)
Fortune Finder
Bobblehead (Barter)
Bobblehead (Big Guns)
Bobblehead (Energy Weapons)
Bobblehead (Explosives)
Bobblehead (Lockpick)
Bobblehead (Medicine)
Bobblehead (Melee Weapons)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Bobblehead (Sneak)
Bobblehead (Speech)
Bobblehead (Unarmed)
Level 7
Repair +5 (40), Barter +13 (38), Melee Weapons +5 (30)
Child at Heart
Level 8
Lockpick +1 (31), Explosives +10 (40), Barter +2 (40), Big Guns +10 (40)
Scrounger
Level 9
Lockpick +9 (40), Speech +4 (34), Melee Weapons +10 (40)
Strong Back
Level 10
Unarmed +10 (40), Speech +6 (40), Barter +7 (47)
Commando
Level 11
Explosives +10 (50), Barter +3 (50), Big Guns +10 (50)
Gunslinger
Level 12
Lockpick +10 (50), Repair +3 (43), Melee Weapons +10 (50)
Silent Running
Level 13
Unarmed +6 (46), Speech +10 (50), Repair +7 (50)
Sniper
Level 14
Unarmed +4 (50), Barter +10 (60), Big Guns +9 (59)
Lawbringer
Level 15
Lockpick +10 (60), Explosives +10 (60), Melee Weapons +2 (52), Big Guns +1 (60)
Light Step
Level 16
Speech +5 (55), Repair +10 (60), Melee Weapons +8 (60)
Better Criticals
Level 17
Unarmed +10 (60), Speech +5 (60), Barter +8 (68)
Cyborg
Level 18
Energy Weapons +8 (68), Explosives +5 (65), Barter +2 (70), Big Guns +8 (68)
Concentrated Fire
Level 19
Small Guns +2 (62), Lockpick +8 (68), Explosives +3 (68), Melee Weapons +10 (70)
Finesse
Level 20
Small Guns +6 (68), Unarmed +3 (63), Speech +12 (72), Barter +2 (72)
Grim Reaper's Sprint
Level 21
Sneak +1 (61), Small Guns +1 (69), Energy Weapons +2 (70), Lockpick +2 (70), Unarmed +6 (69), Speech +1 (73), Repair +1 (61), Explosives +2 (70), Barter +2 (74), Science +1 (61), Melee Weapons +1 (71), Medicine +1 (61), Big Guns +2 (70)
Action Boy/Girl
Level 22
Sneak +2 (63), Small Guns +2 (71), Energy Weapons +1 (71), Lockpick +1 (71), Unarmed +2 (71), Speech +2 (75), Repair +2 (63), Explosives +1 (71), Barter +2 (76), Science +2 (63), Melee Weapons +2 (73), Medicine +2 (63), Big Guns +2 (72)
Bloody Mess
Level 23
Sneak +2 (65), Small Guns +2 (73), Energy Weapons +2 (73), Lockpick +2 (73), Unarmed +1 (72), Speech +2 (77), Repair +2 (65), Explosives +2 (73), Barter +1 (77), Science +2 (65), Melee Weapons +2 (75), Medicine +2 (65), Big Guns +1 (73)
Entomologist
Level 24
Sneak +1 (66), Small Guns +1 (74), Energy Weapons +2 (75), Lockpick +2 (75), Unarmed +2 (74), Speech +1 (78), Repair +2 (67), Explosives +2 (75), Barter +2 (79), Science +2 (67), Melee Weapons +2 (77), Medicine +2 (67), Big Guns +2 (75)
Robotics Expert
Level 25
Sneak +2 (68), Small Guns +2 (76), Energy Weapons +2 (77), Lockpick +2 (77), Unarmed +2 (76), Speech +2 (80), Repair +1 (68), Explosives +2 (77), Barter +2 (81), Science +1 (68), Melee Weapons +1 (78), Medicine +2 (69), Big Guns +2 (77)
Toughness
Level 26
Sneak +2 (70), Small Guns +2 (78), Energy Weapons +2 (79), Lockpick +1 (78), Unarmed +2 (78), Speech +2 (82), Repair +2 (70), Explosives +1 (78), Barter +2 (83), Science +2 (70), Melee Weapons +2 (80), Medicine +1 (70), Big Guns +2 (79)
Adamantium Skeleton
Level 27
Sneak +2 (72), Small Guns +2 (80), Energy Weapons +1 (80), Lockpick +2 (80), Unarmed +2 (80), Speech +2 (84), Repair +2 (72), Explosives +2 (80), Barter +1 (84), Science +2 (72), Melee Weapons +2 (82), Medicine +2 (72), Big Guns +1 (80)
Rad Resistance
Level 28
Sneak +1 (73), Small Guns +2 (82), Energy Weapons +2 (82), Lockpick +2 (82), Unarmed +1 (81), Speech +1 (85), Repair +2 (74), Explosives +2 (82), Barter +2 (86), Science +2 (74), Melee Weapons +2 (84), Medicine +2 (74), Big Guns +2 (82)
Life Giver
Level 29
Sneak +2 (75), Small Guns +1 (83), Energy Weapons +2 (84), Lockpick +2 (84), Unarmed +2 (83), Speech +2 (87), Repair +1 (75), Explosives +2 (84), Barter +2 (88), Science +1 (75), Melee Weapons +2 (86), Medicine +2 (76), Big Guns +2 (84)
Fast Metabolism