Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
5
 
Intelligence
10
 
Agility
5
 
Luck
6
 
Action Points
75
 
Carry Weight
260
 
Critical Chance
11%
 
Dmg Resist
10%
 
Hit Points
370
 
Melee Damage
3.0
 
Skill Points
23
 
Barter
15
 
Big Guns
27
 
Energy Weapons
74
 
Explosives
17
 
Lockpick
100
 
Medicine
60
 
Melee Weapons
17
 
Repair
100
 
Science
60
 
Small Guns
100
 
Sneak
15
 
Speech
15
 
Unarmed
17
 
Ant Might
Commando
Educated
Finesse
Gun Nut
Gunslinger
Intense Training (3)
Life Giver
Rad Resistance
Strong Back
Toughness
Level 1
ST 5 PE 5 EN 5 CH 5 IN 10 AG 5 LK 5
Small Guns, Repair, and Lockpick
Bobblehead (Medicine)
Bobblehead (Big Guns)
Bobblehead (Lockpick)
Bobblehead (Repair)
Bobblehead (Science)
Bobblehead (Small Guns)
Ant Might
Level 2
Science +20 (55)
Intense Training (LK)
Level 3
Science +5 (60), Medicine +15 (50)
Intense Training (EN)
Level 4
Small Guns +10 (50), Medicine +10 (60)
Educated
Level 5
Small Guns +13 (68), Lockpick +10 (50)
Gun Nut
Level 6
Small Guns +23 (91)
Toughness
Level 7
Small Guns +9 (100), Repair +14 (69)
Gunslinger
Level 8
Repair +23 (92)
Strong Back
Level 9
Lockpick +15 (65), Repair +8 (100)
Commando
Level 10
Lockpick +23 (88)
Finesse
Level 11
Energy Weapons +11 (26), Lockpick +12 (100)
Rad Resistance
Level 12
Energy Weapons +23 (49)
Life Giver
Level 13
Energy Weapons +23 (74)
Intense Training (PE)
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