Strength
3
 
Perception
4
 
Endurance
5
 
Charisma
4
 
Intelligence
10
 
Agility
10
 
Luck
4
 
Action Points
85
 
Carry Weight
180
 
Critical Chance
4%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
1.5
 
Skill Points
20
 
Barter
12
 
Big Guns
14
 
Energy Weapons
12
 
Explosives
12
 
Lockpick
12
 
Medicine
39
 
Melee Weapons
10
 
Repair
24
 
Science
24
 
Small Guns
39
 
Sneak
39
 
Speech
12
 
Unarmed
14
 
Level 1
ST 3 PE 4 EN 5 CH 4 IN 10 AG 10 LK 4
Medicine, Sneak, and Small Guns
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