Strength
5
 
Perception
3
 
Endurance
3
 
Charisma
10
 
Intelligence
6
 
Agility
3
 
Luck
10
 
Action Points
71
 
Carry Weight
200
 
Critical Chance
10%
 
Dmg Resist
0%
 
Hit Points
160
 
Melee Damage
2.5
 
Skill Points
16
 
Barter
27
 
Big Guns
13
 
Energy Weapons
13
 
Explosives
13
 
Lockpick
13
 
Medicine
34
 
Melee Weapons
17
 
Repair
34
 
Science
19
 
Small Guns
13
 
Sneak
13
 
Speech
42
 
Unarmed
13
 
Level 1
ST 5 PE 3 EN 3 CH 10 IN 6 AG 3 LK 10
Speech, Repair, and Medicine
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