Strength
10
 
Perception
1
 
Endurance
7
 
Charisma
1
 
Intelligence
4
 
Agility
9
 
Luck
8
 
Action Points
83
 
Carry Weight
250
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
240
 
Melee Damage
5.0
 
Skill Points
14
 
Barter
8
 
Big Guns
20
 
Energy Weapons
8
 
Explosives
33
 
Lockpick
23
 
Medicine
14
 
Melee Weapons
26
 
Repair
14
 
Science
29
 
Small Guns
24
 
Sneak
24
 
Speech
8
 
Unarmed
20
 
Level 1
ST 10 PE 1 EN 7 CH 1 IN 4 AG 9 LK 8
Lockpick, Explosives, and Science
Bobblehead (Explosives)
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