Strength
6
 
Perception
6
 
Endurance
6
 
Charisma
4
 
Intelligence
9
 
Agility
6
 
Luck
3
 
Action Points
77
 
Carry Weight
210
 
Critical Chance
3%
 
Dmg Resist
0%
 
Hit Points
230
 
Melee Damage
3.0
 
Skill Points
19
 
Barter
12
 
Big Guns
16
 
Energy Weapons
35
 
Explosives
25
 
Lockpick
16
 
Medicine
22
 
Melee Weapons
16
 
Repair
42
 
Science
22
 
Small Guns
42
 
Sneak
16
 
Speech
12
 
Unarmed
16
 
Gun Nut
Level 1
ST 6 PE 6 EN 6 CH 4 IN 9 AG 6 LK 3
Small Guns, Energy Weapons, and Repair
Level 2
Small Guns +6 (42), Energy Weapons +4 (35), Explosives +9 (25)
Gun Nut
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