Strength
1
 
Perception
8
 
Endurance
5
 
Charisma
6
 
Intelligence
6
 
Agility
8
 
Luck
6
 
Action Points
81
 
Carry Weight
160
 
Critical Chance
6%
 
Dmg Resist
0%
 
Hit Points
200
 
Melee Damage
0.5
 
Skill Points
16
 
Barter
17
 
Big Guns
15
 
Energy Weapons
36
 
Explosives
21
 
Lockpick
36
 
Medicine
17
 
Melee Weapons
7
 
Repair
17
 
Science
32
 
Small Guns
21
 
Sneak
21
 
Speech
17
 
Unarmed
15
 
Level 1
ST 1 PE 8 EN 5 CH 6 IN 6 AG 8 LK 6
Lockpick, Science, Energy Weapons
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