Strength
1
 
Perception
10
 
Endurance
10
 
Charisma
1
 
Intelligence
9
 
Agility
10
 
Luck
1
 
Action Points
85
 
Carry Weight
160
 
Critical Chance
1%
 
Dmg Resist
0%
 
Hit Points
320
 
Melee Damage
0.5
 
Skill Points
19
 
Barter
6
 
Big Guns
23
 
Energy Weapons
23
 
Explosives
25
 
Lockpick
25
 
Medicine
42
 
Melee Weapons
5
 
Repair
42
 
Science
27
 
Small Guns
50
 
Sneak
23
 
Speech
5
 
Unarmed
23
 
Intense Training (2)
Level 1
ST 1 PE 10 EN 10 CH 1 IN 7 AG 10 LK 1
Small Guns, Repair, and Medicine
Level 2
Small Guns +7 (45), Lockpick +2 (25), Explosives +2 (25), Science +6 (25)
Intense Training (IN)
Level 3
Small Guns +5 (50), Repair +6 (42), Barter +1 (6), Medicine +6 (42)
Intense Training (IN)
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