Strength
5
 
Perception
5
 
Endurance
8
 
Charisma
5
 
Intelligence
9
 
Agility
1
 
Luck
8
 
Action Points
67
 
Carry Weight
200
 
Critical Chance
8%
 
Dmg Resist
0%
 
Hit Points
270
 
Melee Damage
2.5
 
Skill Points
19
 
Barter
16
 
Big Guns
22
 
Energy Weapons
16
 
Explosives
16
 
Lockpick
16
 
Medicine
24
 
Melee Weapons
31
 
Repair
39
 
Science
42
 
Small Guns
8
 
Sneak
8
 
Speech
16
 
Unarmed
37
 
Intense Training
Level 1
ST 5 PE 5 EN 8 CH 5 IN 8 AG 1 LK 8
Science, Melee Weapons, and Repair
Level 2
Unarmed +15 (37), Science +3 (42)
Intense Training (IN)
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